예제 #1
0
        public override float VoluntaryJoinPriorityFor(Pawn p)
        {
            if (assignedPreachers.Contains(p))
            {
                return(0f);
            }
            if (!this.IsInvited(p, spot))
            {
                return(0f);
            }
            if (!PartyUtility.ShouldPawnKeepPartying(p))
            {
                return(0f);
            }
            if (!this.lord.ownedPawns.Contains(p) && this.IsPartyAboutToEnd())
            {
                return(0f);
            }

            Need_Soul soul = p.needs.TryGetNeed <Need_Soul>();

            if (soul != null)
            {
                switch (soul.DevotionTrait.SDegree)
                {
                case -2:
                {
                    return(0f);
                }

                case -1:
                {
                    return(5f);
                }

                case 0:
                {
                    return(20f);
                }

                case 1:
                {
                    return(25f);
                }

                case 2:
                {
                    return(30f);
                }
                }
            }
            return(20f);
        }
 public override float VoluntaryJoinPriorityFor(Pawn p)
 {
     if (!this.IsInvited(p))
     {
         return(0f);
     }
     if (!PartyUtility.ShouldPawnKeepPartying(p))
     {
         return(0f);
     }
     if (!this.lord.ownedPawns.Contains(p) && this.IsPartyAboutToEnd())
     {
         return(0f);
     }
     return(20f);
 }
예제 #3
0
 // Token: 0x0600078F RID: 1935 RVA: 0x0003FD88 File Offset: 0x0003E188
 public override float VoluntaryJoinPriorityFor(Pawn p)
 {
     if (!this.IsInvited(p))
     {
         return(0f);
     }
     if (!PartyUtility.ShouldPawnKeepPartying(p))
     {
         return(0f);
     }
     if (this.spot.IsForbidden(p))
     {
         return(0f);
     }
     if (!this.lord.ownedPawns.Contains(p) && this.IsPartyAboutToEnd())
     {
         return(0f);
     }
     return(VoluntarilyJoinableLordJobJoinPriorities.PartyGuest);
 }
예제 #4
0
        public bool AcceptableMapConditionsToStartElection(Map map)
        {
            if (!PartyUtility.AcceptableGameConditionsToContinueParty(map) || (!Position.Roofed(map) && !JoyUtility.EnjoyableOutsideNow(map, null)))
            {
                return(false);
            }
            if (GenLocalDate.HourInteger(map) < 8 || GenLocalDate.HourInteger(map) > 21)
            {
                return(false);
            }
            List <Lord> lords = map.lordManager.lords;

            for (int i = 0; i < lords.Count; i++)
            {
                if (lords[i].LordJob is LordJob_Joinable_Party || lords[i].LordJob is LordJob_Joinable_MarriageCeremony || lords[i].LordJob is LordJob_Joinable_LeaderElection)
                {
                    return(false);
                }
            }
            if (map.dangerWatcher.DangerRating != StoryDanger.None)
            {
                return(false);
            }
            int num2 = Mathf.RoundToInt((float)map.mapPawns.FreeColonistsSpawnedCount * 0.65f);

            num2 = Mathf.Clamp(num2, 2, 10);
            int num3 = 0;

            foreach (Pawn current2 in map.mapPawns.FreeColonistsSpawned)
            {
                if (PartyUtility.ShouldPawnKeepPartying(current2))
                {
                    num3++;
                }
            }
            return(num3 >= num2);
        }