public override void Deserialize(IDataReader reader) { uint num1 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num1; ++index) { uint num2 = (uint)reader.ReadVarUhShort(); if (num2 < 0U) { throw new Exception("Forbidden value (" + (object)num2 + ") on elements of chosenIdols."); } this.chosenIdols.Add(num2); } uint num3 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num3; ++index) { uint num2 = (uint)reader.ReadVarUhShort(); if (num2 < 0U) { throw new Exception("Forbidden value (" + (object)num2 + ") on elements of partyChosenIdols."); } this.partyChosenIdols.Add(num2); } uint num4 = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num4; ++index) { PartyIdol instance = ProtocolTypeManager.GetInstance <PartyIdol>((uint)reader.ReadUShort()); instance.Deserialize(reader); this.partyIdols.Add(instance); } }
public override void Deserialize(ICustomDataInput reader) { var countChosenIdols = reader.ReadShort(); ChosenIdols = new List <short>(); for (short i = 0; i < countChosenIdols; i++) { ChosenIdols.Add(reader.ReadVarShort()); } var countPartyChosenIdols = reader.ReadShort(); PartyChosenIdols = new List <short>(); for (short i = 0; i < countPartyChosenIdols; i++) { PartyChosenIdols.Add(reader.ReadVarShort()); } var countPartyIdols = reader.ReadShort(); PartyIdols = new List <PartyIdol>(); for (short i = 0; i < countPartyIdols; i++) { var partyIdolstypeId = reader.ReadShort(); PartyIdol type = new PartyIdol(); type.Deserialize(reader); PartyIdols.Add(type); } }
public override void Deserialize(IDataReader reader) { var ChosenIdolsCount = reader.ReadShort(); ChosenIdols = new List <short>(); for (var i = 0; i < ChosenIdolsCount; i++) { ChosenIdols.Add(reader.ReadVarShort()); } var PartyChosenIdolsCount = reader.ReadShort(); PartyChosenIdols = new List <short>(); for (var i = 0; i < PartyChosenIdolsCount; i++) { PartyChosenIdols.Add(reader.ReadVarShort()); } var PartyIdolsCount = reader.ReadShort(); PartyIdols = new List <PartyIdol>(); for (var i = 0; i < PartyIdolsCount; i++) { PartyIdol objectToAdd = ProtocolTypeManager.GetInstance(reader.ReadUShort()); objectToAdd.Deserialize(reader); PartyIdols.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { int chosenIdolsCount = reader.ReadUShort(); int chosenIdolsIndex; m_chosenIdols = new System.Collections.Generic.List <ushort>(); for (chosenIdolsIndex = 0; (chosenIdolsIndex < chosenIdolsCount); chosenIdolsIndex = (chosenIdolsIndex + 1)) { m_chosenIdols.Add(reader.ReadVarUhShort()); } int partyChosenIdolsCount = reader.ReadUShort(); int partyChosenIdolsIndex; m_partyChosenIdols = new System.Collections.Generic.List <ushort>(); for (partyChosenIdolsIndex = 0; (partyChosenIdolsIndex < partyChosenIdolsCount); partyChosenIdolsIndex = (partyChosenIdolsIndex + 1)) { m_partyChosenIdols.Add(reader.ReadVarUhShort()); } int partyIdolsCount = reader.ReadUShort(); int partyIdolsIndex; m_partyIdols = new System.Collections.Generic.List <PartyIdol>(); for (partyIdolsIndex = 0; (partyIdolsIndex < partyIdolsCount); partyIdolsIndex = (partyIdolsIndex + 1)) { PartyIdol objectToAdd = ProtocolTypeManager.GetInstance <PartyIdol>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_partyIdols.Add(objectToAdd); } }
public override void Serialize(ICustomDataOutput writer) { writer.WriteShort(((short)(m_chosenIdols.Count))); int chosenIdolsIndex; for (chosenIdolsIndex = 0; (chosenIdolsIndex < m_chosenIdols.Count); chosenIdolsIndex = (chosenIdolsIndex + 1)) { writer.WriteVarUhShort(m_chosenIdols[chosenIdolsIndex]); } writer.WriteShort(((short)(m_partyChosenIdols.Count))); int partyChosenIdolsIndex; for (partyChosenIdolsIndex = 0; (partyChosenIdolsIndex < m_partyChosenIdols.Count); partyChosenIdolsIndex = (partyChosenIdolsIndex + 1)) { writer.WriteVarUhShort(m_partyChosenIdols[partyChosenIdolsIndex]); } writer.WriteShort(((short)(m_partyIdols.Count))); int partyIdolsIndex; for (partyIdolsIndex = 0; (partyIdolsIndex < m_partyIdols.Count); partyIdolsIndex = (partyIdolsIndex + 1)) { PartyIdol objectToSend = m_partyIdols[partyIdolsIndex]; writer.WriteUShort(((ushort)(objectToSend.TypeID))); objectToSend.Serialize(writer); } }
public static void HandleIdolPartyRegisterRequestMessage(WorldClient client, IdolPartyRegisterRequestMessage message) { var partyChosenIdols = new PlayerIdol[0]; var partyIdols = new PartyIdol[0]; if (client.Character.IsInParty(PartyTypeEnum.PARTY_TYPE_CLASSICAL)) { partyIdols = client.Character.Party.IdolInventory.GetPartyIdols().ToArray(); partyChosenIdols = client.Character.Party.IdolInventory.GetIdols().ToArray(); } if (message.register) { SendIdolListMessage(client, client.Character.IdolInventory.GetIdols(), partyChosenIdols, partyIdols); } }
public void Deserialize(IDataReader reader) { ChosenIdols = new UInt16[reader.ReadShort()]; for (var i = 0; i < ChosenIdols.Length; i++) { ChosenIdols[i] = (UInt16)reader.ReadVarShort(); } PartyChosenIdols = new UInt16[reader.ReadShort()]; for (var i = 0; i < PartyChosenIdols.Length; i++) { PartyChosenIdols[i] = (UInt16)reader.ReadVarShort(); } PartyIdols = new PartyIdol[reader.ReadShort()]; for (var i = 0; i < PartyIdols.Length; i++) { (PartyIdols[i] = new PartyIdol()).Deserialize(reader); } }
public override void Serialize(IDataWriter writer) { writer.WriteShort((short)((int)this.chosenIdols.Length)); uint[] numArray = this.chosenIdols; for (int i = 0; i < (int)numArray.Length; i++) { writer.WriteVarShort((int)numArray[i]); } writer.WriteShort((short)((int)this.partyChosenIdols.Length)); uint[] numArray1 = this.partyChosenIdols; for (int j = 0; j < (int)numArray1.Length; j++) { writer.WriteVarShort((int)numArray1[j]); } writer.WriteShort((short)((int)this.partyIdols.Length)); PartyIdol[] partyIdolArray = this.partyIdols; for (int k = 0; k < (int)partyIdolArray.Length; k++) { PartyIdol partyIdol = partyIdolArray[k]; writer.WriteShort(partyIdol.TypeId); partyIdol.Serialize(writer); } }
public override void Deserialize(IDataReader reader) { var limit = reader.ReadShort(); var chosenIdols_ = new short[limit]; for (int i = 0; i < limit; i++) { chosenIdols_[i] = reader.ReadVarShort(); if (chosenIdols_[i] < 0) { throw new Exception("Forbidden value on chosenIdols_[i] = " + chosenIdols_[i] + ", it doesn't respect the following condition : chosenIdols_[i] < 0"); } } chosenIdols = chosenIdols_; limit = reader.ReadShort(); var partyChosenIdols_ = new short[limit]; for (int i = 0; i < limit; i++) { partyChosenIdols_[i] = reader.ReadVarShort(); if (partyChosenIdols_[i] < 0) { throw new Exception("Forbidden value on partyChosenIdols_[i] = " + partyChosenIdols_[i] + ", it doesn't respect the following condition : partyChosenIdols_[i] < 0"); } } partyChosenIdols = partyChosenIdols_; limit = reader.ReadShort(); var partyIdols_ = new PartyIdol[limit]; for (int i = 0; i < limit; i++) { partyIdols_[i] = Types.ProtocolTypeManager.GetInstance <PartyIdol>(reader.ReadShort()); partyIdols_[i].Deserialize(reader); } partyIdols = partyIdols_; }
public IEnumerable <PartyIdol> GetPartyIdols() { var idolItems = Party.Members.SelectMany(x => x.Inventory.GetItems(y => y.Template.TypeId == (uint)ItemTypeEnum.IDOLE)).ToArray(); var partyIdols = new Dictionary <int, PartyIdol>(); foreach (var idolItem in idolItems) { var template = IdolManager.Instance.GetTemplateByItemId(idolItem.Template.Id); var ownerIds = new List <long>(); if (partyIdols.TryGetValue(template.Id, out var partyIdol)) { ownerIds.AddRange(partyIdol.ownersIds); partyIdols.Remove(partyIdol.id); } ownerIds.Add(idolItem.Owner.Id); partyIdol = new PartyIdol((short)template.Id, (short)template.ExperienceBonus, (short)template.DropBonus, ownerIds); partyIdols.Add(template.Id, partyIdol); } return(partyIdols.Values); }
public IdolPartyRefreshMessage( PartyIdol partyIdol_ ) { PartyIdol_ = partyIdol_; }
public override void Deserialize(IDataReader reader) { PartyIdol = new PartyIdol(); PartyIdol.Deserialize(reader); }
public IdolPartyRefreshMessage(PartyIdol PartyIdol) { this.PartyIdol = PartyIdol; }
public IdolPartyRefreshMessage(PartyIdol partyIdol) { this.partyIdol = partyIdol; }
public override void Deserialize(ICustomDataInput reader) { m_partyIdol = new PartyIdol(); m_partyIdol.Deserialize(reader); }
public IdolPartyRefreshMessage(PartyIdol partyIdol) { m_partyIdol = partyIdol; }
public static void SendIdolPartyRefreshMessage(WorldClient client, PartyIdol idol) { client.Send(new IdolPartyRefreshMessage(idol)); }
public override void Deserialize(ICustomDataInput reader) { PartyIdol_ = new PartyIdol(); PartyIdol_.Deserialize(reader); }