public void setup() { //given _cache = new PartitionStateCache(10); _cachedAtCheckpointTag1 = CheckpointTag.FromPosition(1000, 900); for (var i = 0; i < 15; i++) { CheckpointTag at = CheckpointTag.FromPosition(1000 + (i * 100), 1000 + (i * 100) - 50); _cache.CacheAndLockPartitionState("partition1", new PartitionStateCache.State("data1", at), at); } _cachedAtCheckpointTag2 = CheckpointTag.FromPosition(20100, 20050); _cachedAtCheckpointTag3 = CheckpointTag.FromPosition(20200, 20150); _cache.CacheAndLockPartitionState("partition1", new PartitionStateCache.State("data1", _cachedAtCheckpointTag1), _cachedAtCheckpointTag1); _cache.CacheAndLockPartitionState("partition2", new PartitionStateCache.State("data2", _cachedAtCheckpointTag2), _cachedAtCheckpointTag2); _cache.CacheAndLockPartitionState("partition3", new PartitionStateCache.State("data3", _cachedAtCheckpointTag3), _cachedAtCheckpointTag3); _cache.Unlock(_cachedAtCheckpointTag2); // when _cache.Initialize(); }