public void BubbleCLicked(Bubble bubble) { points += bubble.points; ShowPoints(); particlesManager.ShowParticle(bubble.transform.position); bubblesManager.ReturnBubble(bubble, true); }
public void BubbleCLicked(Bubble bubble) { points += bubble.points; ShowPoints(); particlesManager.ShowParticle(bubble.transform.position); bubblesManager.ReturnBubble(bubble, true); }