public void TestCleanup() { _physics.Dispose(); _physics = null; _fluid = null; }
public void TestInitalize() { _physics = CreatePhysicsAndScene(); ParticleSystem particleSystem = _physics.Physics.CreateParticleSystem(100); _fluid = _physics.Physics.CreateParticleFluid(100); }
public void CreateAndDisposeParticleFluid() { using (var physics = CreatePhysicsAndScene()) { ParticleSystem particleSystem = physics.Physics.CreateParticleSystem(100); ParticleFluid fluid = physics.Physics.CreateParticleFluid(100); Assert.IsTrue(ObjectTable.Instance.Contains(fluid)); Assert.IsFalse(fluid.Disposed); fluid.Dispose(); Assert.IsTrue(fluid.Disposed); } }