예제 #1
0
        private Dictionary <string, double> ComputeRecent20Stats()
        {
            List <RootMatch> matches = this.GetUnrankedMatchType();

            if (matches.Count == 0)
            {
                return(null);
            }
            else
            {
                double kills                   = 0;
                double damagedealt             = 0;
                double timeSurvived            = 0;
                double averagePlacement        = 0;
                double averageDistanceTraveled = 0;

                foreach (RootMatch match in matches)
                {
                    foreach (MatchSingleObject participant in match.included)
                    {
                        if (participant.type == "participant")
                        {
                            ParticipantObject matchplayer = (ParticipantObject)participant;
                            string            name        = matchplayer.attributes.stats.name;

                            if (name == this.player.Name)
                            {
                                kills                   += matchplayer.attributes.stats.kills;
                                damagedealt             += matchplayer.attributes.stats.damageDealt;
                                timeSurvived            += matchplayer.attributes.stats.timeSurvived;
                                averagePlacement        += matchplayer.attributes.stats.winPlace;
                                averageDistanceTraveled += matchplayer.attributes.stats.rideDistance + matchplayer.attributes.stats.walkDistance;
                                break;
                            }
                        }
                    }
                }

                kills                   /= matches.Count;
                damagedealt             /= matches.Count;
                timeSurvived            /= 60;
                timeSurvived            /= matches.Count;
                averagePlacement        /= matches.Count;
                averageDistanceTraveled /= matches.Count;

                Dictionary <string, double> dict = new Dictionary <string, double>();
                dict.Add("kd", kills);
                dict.Add("adr", damagedealt);
                dict.Add("time survived", timeSurvived);
                dict.Add("average placement", averagePlacement);
                dict.Add("average distance traveled", averageDistanceTraveled);
                return(dict);
            }
        }
            public void OnParticipantLeft(Participant participant)
            {
                ParticipantObject temp = new ParticipantObject();

                temp.ParticipantData = participant;
                if (participant.Player != null)
                {
                    temp.Image = participant.Player.image;
                }
                mainAction.participantLeft.Value = temp;
                mainAction.Fsm.Event(mainAction.eventTarget, mainAction.onParticipantLeftEvent);
            }
예제 #3
0
        public override void OnEnter()
        {
            Participant participant = GameServices.RealTime.GetParticipant(participantId.Value);

            ParticipantObject temp = new ParticipantObject();

            temp.ParticipantData = participant;

            if (participant.Player != null)
            {
                temp.Image = participant.Player.image;
            }

            participantObject.Value = temp;

            Finish();
        }
예제 #4
0
        private Dictionary <string, GraphPlot> GetDictionary(List <RootMatch> matches, Values.StatType type, string matchType, string playerName)
        {
            Dictionary <string, GraphPlot> dict = new Dictionary <string, GraphPlot>();

            foreach (RootMatch match in matches)
            {
                string currentMatchGameMode = match.data.attributes.gameMode;
                string currentMatchType     = match.data.attributes.matchType;

                if (currentMatchGameMode == Values.GetEnumString(type).ToLower() && currentMatchType == matchType)
                {
                    foreach (MatchSingleObject participant in match.included)
                    {
                        if (participant.type == "participant")
                        {
                            ParticipantObject matchPlayer     = (ParticipantObject)participant;
                            string            matchPlayerName = matchPlayer.attributes.stats.name;

                            if (matchPlayerName == playerName)
                            {
                                string matchDate = match.data.attributes.createdAt;

                                DateTime matchTime = DateTime.Parse(matchDate);

                                string date = matchTime.Year.ToString() + "-" + matchTime.Month.ToString() + "-" + matchTime.Day.ToString();

                                double damageDealtInMatch = matchPlayer.attributes.stats.damageDealt;

                                if (!dict.ContainsKey(date))
                                {
                                    dict.Add(date, new GraphPlot(damageDealtInMatch, playerName, matchTime));
                                }
                                else
                                {
                                    dict[date].Add(damageDealtInMatch);
                                }

                                break;
                            }
                        }
                    }
                }
            }

            return(dict);
        }
 public bool ShouldReinviteDisconnectedPlayer(Participant participant)
 {
     if (mainAction.shouldReinvite.Value)
     {
         ParticipantObject temp = new ParticipantObject();
         temp.ParticipantData = participant;
         if (participant.Player != null)
         {
             temp.Image = participant.Player.image;
         }
         mainAction.playerShouldInvite.Value = temp;
         mainAction.Fsm.Event(mainAction.eventTarget, mainAction.shouldReinviteDisconnectedPlayerEvent);
         return(true);
     }
     else
     {
         mainAction.Fsm.Event(mainAction.eventTarget, mainAction.shouldNotReinviteDisconnectedPlayerEvent);
         return(false);
     }
 }
        public override void OnEnter()
        {
            ParticipantObject temp = (ParticipantObject)participantObject.Value;

            Participant participant = temp.ParticipantData;

            status.Value        = participant.Status;
            displayName.Value   = participant.DisplayName;;
            participantId.Value = participant.ParticipantId;
            if (participant.Player != null)
            {
                image.Value = participant.Player.image;
            }
            else
            {
                image = null;
            }
            isConnectedToRoom = participant.IsConnectedToRoom;

            Finish();
        }
        public override void OnEnter()
        {
            Participant[] tParticipants = GameServices.RealTime.GetConnectedParticipants().ToArray();

            participantCount.Value = tParticipants.Length;

            participants.Resize(participantCount.Value);

            for (int i = 0; i < participantCount.Value; i++)
            {
                ParticipantObject temp = new ParticipantObject();

                temp.ParticipantData = tParticipants[i];

                if (tParticipants[i].Player != null)
                {
                    temp.Image = tParticipants[i].Player.image;
                }

                participants.Set(i, temp);
            }
            Finish();
        }
예제 #8
0
        public List <GraphPlot> GetList()
        {
            //DateTime time = DateTime.Parse("2016-07-24T18:47:36Z").ToUniversalTime();

            Dictionary <string, GraphPlot> dict = new Dictionary <string, GraphPlot>();


            foreach (RootMatch match in this.matches)
            {
                string currentMatchGameMode = match.data.attributes.gameMode;
                string currentMatchType     = match.data.attributes.matchType;

                if (currentMatchGameMode == Values.GetEnumString(this.type).ToLower() && currentMatchType == this.matchType)
                {
                    foreach (MatchSingleObject participant in match.included)
                    {
                        if (participant.type == "participant")
                        {
                            ParticipantObject matchPlayer     = (ParticipantObject)participant;
                            string            matchPlayerName = matchPlayer.attributes.stats.name;

                            if (matchPlayerName == this.playerName)
                            {
                                string matchDate = match.data.attributes.createdAt;

                                DateTime matchTime = DateTime.Parse(matchDate);

                                string date = matchTime.Year.ToString() + matchTime.Month.ToString() + matchTime.Day.ToString();

                                double damageDealtInMatch = matchPlayer.attributes.stats.damageDealt;

                                if (!dict.ContainsKey(date))
                                {
                                    dict.Add(date, new GraphPlot(damageDealtInMatch, this.playerName, matchTime));
                                }
                                else
                                {
                                    dict[date].Add(damageDealtInMatch);
                                }

                                break;
                            }
                        }
                    }
                }
            }


            List <GraphPlot> graphPlots = new List <GraphPlot>();

            foreach (KeyValuePair <string, GraphPlot> pair in dict)
            {
                graphPlots.Add(pair.Value);
            }


            List <GraphPlot> graphPlotsReversed = new List <GraphPlot>();

            for (int i = graphPlots.Count - 1; i >= 0; i--)
            {
                graphPlotsReversed.Add(graphPlots[i]);
            }

            return(graphPlotsReversed);
        }
예제 #9
0
        private static async Task <double> ComputeRankedFraggerRating(List <RootMatch> matches, string playername)
        {
            if (matches.Count == 0)
            {
                return(0);
            }
            else
            {
                double totalKills    = 0;
                double headshotKills = 0;
                double damageDealt   = 0;
                double timeSurvived  = 0;
                double winPlace      = 0;

                int count = 0;

                foreach (RootMatch match in matches)
                {
                    if (count == 20)
                    {
                        break;
                    }

                    if (match.data.attributes.matchType == "competitive")
                    {
                        foreach (MatchSingleObject participant in match.included)
                        {
                            if (participant.type == "participant")
                            {
                                ParticipantObject matchplayer = (ParticipantObject)participant;
                                string            name        = matchplayer.attributes.stats.name;

                                if (name == playername)
                                {
                                    totalKills    += matchplayer.attributes.stats.kills;
                                    headshotKills += matchplayer.attributes.stats.headshotKills;
                                    damageDealt   += matchplayer.attributes.stats.damageDealt;
                                    timeSurvived  += matchplayer.attributes.stats.timeSurvived;

                                    if (matchplayer.attributes.stats.winPlace == 1)
                                    {
                                        winPlace += matchplayer.attributes.stats.winPlace;
                                    }


                                    count++;
                                    break;
                                }
                            }
                        }
                    }
                }

                double adr            = StatsCalculation.GetAdr(damageDealt, count);
                double headshotratio  = StatsCalculation.GetHeadshotRatioBelowOne(headshotKills, totalKills);
                double survivedtime   = StatsCalculation.GetAverageSurvivedTimeBase10(timeSurvived, count);
                double winratepercent = StatsCalculation.GetWinRatioBelowOne(winPlace, count);

                double fraggerRating = Math.Round(StatsCalculation.GetFraggerRating(adr, headshotratio, survivedtime, winratepercent), 0);

                return(fraggerRating);
            }
        }