public void Start() { cardboard = gameObject.GetComponent<CardboardControl>(); magnet = new ParsedMagnetData(); touch = new ParsedTouchData(); }
public void Start() { magnet = new ParsedMagnetData(); touch = new ParsedTouchData(); }
public void Start() { cardboard = gameObject.GetComponent <CardboardControl>(); magnet = new ParsedMagnetData(); touch = new ParsedTouchData(); }