예제 #1
0
 //== MESSAGES ==
 private void Start()
 {
     //Intialize the Array for Docks
     slots         = new DockSlot[slotCount];
     enemiesParent = ParentUtils.FindEnemiesParent();
     CreateSlots();
 }
예제 #2
0
        //= Messages ==
        protected virtual void Start()
        {
            enemiesParent = ParentUtils.FindEnemiesParent();

            if (SpawnOnStart)
            {
                EnableSpawning();
            }
        }