/// <inheritdoc/>
        protected override void OnInitializeBindings(IGraphicsService graphicsService, IDictionary <string, object> opaqueData)
        {
            float   alpha   = GetOpaqueDatum(opaqueData, "Alpha", 1.0f);
            Vector3 diffuse = GetOpaqueDatum(opaqueData, "DiffuseColor", new Vector3(1, 1, 1));

            ParameterBindings.Add(
                new ConstParameterBinding <Vector4>(
                    Effect,
                    Effect.Parameters["DiffuseColor"],
                    new Vector4(diffuse.X * alpha, diffuse.Y * alpha, diffuse.Z * alpha, alpha))); // Pre-multiplied alpha.

            ParameterBindings.Add(
                new ConstParameterBinding <Texture>(
                    Effect,
                    Effect.Parameters["Texture"],
                    GetOpaqueDatum(opaqueData, "Texture", (Texture)null)));

            ParameterBindings.Add(
                new ConstParameterBinding <Texture>(
                    Effect,
                    Effect.Parameters["Texture2"],
                    GetOpaqueDatum(opaqueData, "Texture2", (Texture)null)));

            VertexColorEnabled = GetOpaqueDatum(opaqueData, "VertexColorEnabled", false);

            base.OnInitializeBindings(graphicsService, opaqueData);
        }
        public DelegateParameterArrayBinding <T> Set <T>(EffectParameter parameter, Action <DelegateParameterArrayBinding <T>, RenderContext, T[]> computeParameter)
        {
            DelegateParameterArrayBinding <T> binding;
            int index = ParameterBindings.IndexOf(parameter);

            if (index >= 0)
            {
                // An effect parameter binding already exists.
                binding = ParameterBindings[index] as DelegateParameterArrayBinding <T>;
                if (binding != null)
                {
                    // Update existing binding.
                    binding.ComputeParameter = computeParameter;
                }
                else
                {
                    // Replace existing binding.
                    binding = new DelegateParameterArrayBinding <T>(Effect, parameter, computeParameter);
                    ParameterBindings[index] = binding;
                }
            }
            else
            {
                // Create a new binding.
                binding = new DelegateParameterArrayBinding <T>(Effect, parameter, computeParameter);
                CheckHint(binding);
                ParameterBindings.Add(binding);
            }

            return(binding);
        }
        /// <summary>
        /// Sets a <see cref="ConstParameterArrayBinding{T}"/> for the specified effect parameter.
        /// </summary>
        /// <typeparam name="T">
        /// The value type. See <see cref="EffectParameterArrayBinding{T}"/>.
        /// </typeparam>
        /// <param name="parameter">
        /// The effect parameter to which the binding is applied.
        /// </param>
        /// <param name="values">The array of values.</param>
        /// <returns>The <see cref="ConstParameterArrayBinding{T}"/> that has been set.</returns>
        /// <remarks>
        /// If an appropriate effect parameter binding for <paramref name="parameter"/> already exists,
        /// then the existing binding is updated.
        /// </remarks>
        /// <exception cref="ArgumentNullException">
        /// <paramref name="parameter"/> is <see langword="null"/>.
        /// </exception>
        /// <exception cref="EffectBindingException">
        /// The value type <typeparamref name="T"/> is not supported.
        /// </exception>
        public ConstParameterArrayBinding <T> Set <T>(EffectParameter parameter, T[] values)
        {
            ConstParameterArrayBinding <T> binding;
            int index = ParameterBindings.IndexOf(parameter);

            if (index >= 0)
            {
                // An effect parameter binding already exists.
                binding = ParameterBindings[index] as ConstParameterArrayBinding <T>;
                if (binding != null)
                {
                    // Update existing binding.
                    binding.Values = values;
                }
                else
                {
                    // Replace existing binding.
                    binding = new ConstParameterArrayBinding <T>(Effect, parameter, values);
                    ParameterBindings[index] = binding;
                }
            }
            else
            {
                // Create a new binding.
                binding = new ConstParameterArrayBinding <T>(Effect, parameter, values);
                CheckHint(binding);
                ParameterBindings.Add(binding);
            }

            return(binding);
        }
예제 #4
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        /// <inheritdoc/>
        protected override void OnInitializeBindings(IGraphicsService graphicsService, IDictionary <string, object> opaqueData)
        {
            float   alpha   = GetOpaqueDatum(opaqueData, "Alpha", 1.0f);
            Vector3 diffuse = GetOpaqueDatum(opaqueData, "DiffuseColor", new Vector3(1, 1, 1));

            ParameterBindings.Add(
                new ConstParameterBinding <Vector4>(
                    Effect,
                    Effect.Parameters["DiffuseColor"],
                    new Vector4(diffuse.X * alpha, diffuse.Y * alpha, diffuse.Z * alpha, alpha))); // Pre-multiplied alpha.

            ParameterBindings.Add(
                new ConstParameterBinding <Vector3>(
                    Effect,
                    Effect.Parameters["EmissiveColor"],
                    GetOpaqueDatum(opaqueData, "EmissiveColor", new Vector3(0, 0, 0))));

            ParameterBindings.Add(
                new ConstParameterBinding <Vector3>(
                    Effect,
                    Effect.Parameters["EnvironmentMapSpecular"],
                    GetOpaqueDatum(opaqueData, "EnvironmentMapSpecular", new Vector3(0, 0, 0))));

            ParameterBindings.Add(
                new ConstParameterBinding <float>(
                    Effect,
                    Effect.Parameters["EnvironmentMapAmount"],
                    GetOpaqueDatum(opaqueData, "EnvironmentMapAmount", 1.0f)));

            ParameterBindings.Add(
                new ConstParameterBinding <float>(
                    Effect,
                    Effect.Parameters["FresnelFactor"],
                    GetOpaqueDatum(opaqueData, "FresnelFactor", 1.0f)));

            var texture = GetOpaqueDatum(opaqueData, "Texture", (Texture)null);

            ParameterBindings.Add(
                new ConstParameterBinding <Texture>(
                    Effect,
                    Effect.Parameters["Texture"],
                    texture));

            ParameterBindings.Add(
                new ConstParameterBinding <TextureCube>(
                    Effect,
                    Effect.Parameters["EnvironmentMap"],
                    GetOpaqueDatum(opaqueData, "EnvironmentMap", (TextureCube)null)));

            base.OnInitializeBindings(graphicsService, opaqueData);
        }
예제 #5
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        /// <inheritdoc/>
        protected override void OnInitializeBindings(IGraphicsService graphicsService, IDictionary <string, object> opaqueData)
        {
            // We need a special binding for DiffuseColor because when lighting is enabled, the
            // DiffuseColor parameter should contain diffuse + emissive!
            float   alpha   = GetOpaqueDatum(opaqueData, "Alpha", 1.0f);
            Vector3 diffuse = GetOpaqueDatum(opaqueData, "DiffuseColor", new Vector3(1, 1, 1));

            ParameterBindings.Add(
                new ConstParameterBinding <Vector4>(
                    Effect,
                    Effect.Parameters["DiffuseColor"],
                    new Vector4(diffuse.X * alpha, diffuse.Y * alpha, diffuse.Z * alpha, alpha))); // Pre-multiplied alpha.

            ParameterBindings.Add(
                new ConstParameterBinding <Vector3>(
                    Effect,
                    Effect.Parameters["EmissiveColor"],
                    GetOpaqueDatum(opaqueData, "EmissiveColor", new Vector3(0, 0, 0))));

            ParameterBindings.Add(
                new ConstParameterBinding <Vector3>(
                    Effect,
                    Effect.Parameters["SpecularColor"],
                    GetOpaqueDatum(opaqueData, "SpecularColor", new Vector3(1, 1, 1))));

            ParameterBindings.Add(
                new ConstParameterBinding <float>(
                    Effect,
                    Effect.Parameters["SpecularPower"],
                    GetOpaqueDatum(opaqueData, "SpecularPower", 16.0f)));

            var texture = GetOpaqueDatum(opaqueData, "Texture", (Texture)null);

            ParameterBindings.Add(
                new ConstParameterBinding <Texture>(
                    Effect,
                    Effect.Parameters["Texture"],
                    texture));

            TextureEnabled     = (texture != null);
            VertexColorEnabled = GetOpaqueDatum(opaqueData, "VertexColorEnabled", false);

            base.OnInitializeBindings(graphicsService, opaqueData);
        }
예제 #6
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        /// <inheritdoc/>
        protected override void OnInitializeBindings(IGraphicsService graphicsService, IDictionary <string, object> opaqueData)
        {
            float   alpha   = GetOpaqueDatum(opaqueData, "Alpha", 1.0f);
            Vector3 diffuse = GetOpaqueDatum(opaqueData, "DiffuseColor", new Vector3(1, 1, 1));

            ParameterBindings.Add(
                new ConstParameterBinding <Vector4>(
                    Effect,
                    Effect.Parameters["DiffuseColor"],
                    new Vector4(diffuse.X * alpha, diffuse.Y * alpha, diffuse.Z * alpha, alpha))); // Pre-multiplied alpha.

            ParameterBindings.Add(
                new ConstParameterBinding <Vector3>(
                    Effect,
                    Effect.Parameters["EmissiveColor"],
                    GetOpaqueDatum(opaqueData, "EmissiveColor", new Vector3(0, 0, 0))));

            ParameterBindings.Add(
                new ConstParameterBinding <Vector3>(
                    Effect,
                    Effect.Parameters["SpecularColor"],
                    GetOpaqueDatum(opaqueData, "SpecularColor", new Vector3(1, 1, 1))));

            ParameterBindings.Add(
                new ConstParameterBinding <float>(
                    Effect,
                    Effect.Parameters["SpecularPower"],
                    GetOpaqueDatum(opaqueData, "SpecularPower", 16.0f)));

            ParameterBindings.Add(
                new ConstParameterBinding <Texture>(
                    Effect,
                    Effect.Parameters["Texture"],
                    GetOpaqueDatum(opaqueData, "Texture", (Texture)null)));

            WeightsPerVertex = GetOpaqueDatum(opaqueData, "WeightsPerVertex", 4);

            base.OnInitializeBindings(graphicsService, opaqueData);
        }