public static void emit(PapishManagerType emt) { if (onEvent != null) { onEvent(emt); } }
public void LaunchAnim(PapishManagerType emt) { switch (emt) { case PapishManagerType.IDLE: m_Animator.SetTrigger("Idle"); break; case PapishManagerType.VICTORY: m_Animator.SetTrigger("Victory"); break; case PapishManagerType.DEFEAT: m_Animator.SetTrigger("Defeat"); break; } }