public static void emit(PapishManagerType emt)
 {
     if (onEvent != null)
     {
         onEvent(emt);
     }
 }
 public void LaunchAnim(PapishManagerType emt)
 {
     switch (emt)
     {
         case PapishManagerType.IDLE:
             m_Animator.SetTrigger("Idle");
             break;
         case PapishManagerType.VICTORY:
             m_Animator.SetTrigger("Victory");
             break;
         case PapishManagerType.DEFEAT:
             m_Animator.SetTrigger("Defeat");
             break;
     }
 }