/// <summary> /// Tries to load the champion which is being currently played. /// </summary> public static void LoadChampion() { switch (ObjectManager.Player.ChampionName) { case "Nunu": Nunu.OnLoad(); break; case "Olaf": Olaf.OnLoad(); break; case "Pantheon": Pantheon.OnLoad(); break; case "Renekton": Renekton.OnLoad(); break; case "Tryndamere": Tryndamere.OnLoad(); break; case "Ryze": Ryze.OnLoad(); break; default: Variables.IsLoaded = false; break; } }
internal static bool IsKeyPressed(string itemName) { return(Pantheon.Item(itemName).GetValue <KeyBind>().Active); }
internal static bool IsChecked(string itemName) { return(Pantheon.Item(itemName).GetValue <bool>()); }
internal static int GetStringListValue(string itemName) { return(Pantheon.Item(itemName).GetValue <StringList>().SelectedIndex); }
internal static int GetSliderValue(string itemName) { return(Pantheon.Item(itemName).GetValue <Slider>().Value); }