public override void OnApplyTemplate() { base.OnApplyTemplate(); _backgroundLayer = GetTemplateChild("BackgroundLayer") as PanningLayer; _titleLayer = GetTemplateChild("TitleLayer") as PanningLayer; _itemsLayer = GetTemplateChild("ItemsLayer") as PanningLayer; }
private void OnAddSequence(object x) { if (x == null) { return; } var seqType = (SequenceType)x; Sequence seq = null; switch (seqType) { case SequenceType.LastScores: var lastScores = new LastScores() { SequenceName = "LastScores", duration = 3.0m }; seq = new Sequence() { LastScores = lastScores }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.LastScores); Sequences.Add(new SequenceItemViewModel(seq.LastScores)); break; case SequenceType.Combo: var combo = new Combo() { SequenceName = "Combo", duration = 3.0m }; seq = new Sequence() { Combo = combo }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.Combo); Sequences.Add(new SequenceItemViewModel(seq.Combo)); break; case SequenceType.TextLayer: var txtLayr = new TextLayer() { SequenceName = "TextLayer", duration = 3.0m }; seq = new Sequence() { text_layer = txtLayr }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.text_layer); Sequences.Add(new SequenceItemViewModel(seq.text_layer)); break; case SequenceType.PanningLayer: var panning_layer = new PanningLayer() { SequenceName = "panning_layer", duration = 3.0m }; seq = new Sequence() { panning_layer = panning_layer }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.panning_layer); Sequences.Add(new SequenceItemViewModel(seq.panning_layer)); break; case SequenceType.RandomText: var rndText = new RandomText() { SequenceName = "RandomText", duration = 3.0m }; seq = new Sequence() { RandomText = rndText }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.RandomText); Sequences.Add(new SequenceItemViewModel(seq.RandomText)); break; case SequenceType.Animation: var attAnim = new AttractAnimation() { AnimName = "Animation", duration = 3.0m }; seq = new Sequence() { AttractAnimation = attAnim }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.AttractAnimation); Sequences.Add(new SequenceItemViewModel(seq.AttractAnimation)); break; case SequenceType.HighScores: var hiScore = new HighScores() { SequenceName = "HighScores", duration = 1.0m }; seq = new Sequence() { HighScores = hiScore }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.HighScores); Sequences.Add(new SequenceItemViewModel(seq.HighScores)); break; case SequenceType.Credits: var credits = new Credits() { SequenceName = "Credits", duration = 3.0m }; seq = new Sequence() { Credits = credits }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.Credits); Sequences.Add(new SequenceItemViewModel(seq.Credits)); break; case SequenceType.MarkupLayer: var markup = new MarkupLayer() { SequenceName = "MarkupLayer", duration = 3.0m }; seq = new Sequence() { MarkupLayer = markup }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.MarkupLayer); Sequences.Add(new SequenceItemViewModel(seq.MarkupLayer)); break; case SequenceType.ScriptedText: var scriptedText = new ScriptedText() { Name = "ScriptedText", duration = 3.0m }; seq = new Sequence() { ScriptedText = scriptedText }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.ScriptedText); Sequences.Add(new SequenceItemViewModel(seq.ScriptedText)); break; case SequenceType.GroupLayer: var groupLayer = new GroupLayer() { Name = "GroupLayer", duration = 3.0m }; seq = new Sequence() { GroupLayer = groupLayer }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.GroupLayer); Sequences.Add(new SequenceItemViewModel(seq.GroupLayer)); break; case SequenceType.MoveLayer: var moveLayer = new MoveLayer() { SequenceName = "MoveLayer", duration = 3.0m }; seq = new Sequence() { MoveLayer = moveLayer }; this.SelectedSequenceFile.SequenceYaml.Sequences.Add(seq.MoveLayer); Sequences.Add(new SequenceItemViewModel(seq.MoveLayer)); break; default: break; } }
public override void mode_started() { // Lamp show change_lampshow(); Game.score_display.layer.enabled = false; Animation anim = new Animation().load(@"animations\williams_animated.dmd"); this.williams_logo = new AnimatedLayer(false, true, false, 1, anim.frames.ToArray()); anim = new Animation().load(@"animations\ballcross.dmd"); this.ballcross = new AnimatedLayer(false, true, false, 1, anim.frames.ToArray()); anim = new Animation().load(@"animations\dm_logo.dmd"); this.dm_logo = new AnimatedLayer(false, true, false, 1, anim.frames.ToArray()); anim = new Animation().load(@"animations\pcc_logo.dmd"); this.pcc_logo = new AnimatedLayer(false, true, false, 1, anim.frames.ToArray()); anim = new Animation().load(@"animations\github_fork.dmd"); this.github_logo = new AnimatedLayer(false, true, false, 1, anim.frames.ToArray()); presents_layer = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font09Bx7.dmd"), FontJustify.Center, true); presents_layer.set_text("PRESENTS"); //testfontlayer_04B37 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("04B-03-7px.dmd"), FontJustify.Center, true); //testfontlayer_07x4 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font07x4.dmd"), FontJustify.Center, true); //testfontlayer_07x5 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font07x5.dmd"), FontJustify.Center, true); //testfontlayer_09Bx7 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font09Bx7.dmd"), FontJustify.Center, true); //testfontlayer_09x5 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font09x5.dmd"), FontJustify.Center, true); //testfontlayer_09x6 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font09x6.dmd"), FontJustify.Center, true); //testfontlayer_09x7 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font09x7.dmd"), FontJustify.Center, true); //testfontlayer_14x10 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font14x10.dmd"), FontJustify.Center, true); //testfontlayer_14x8 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font14x8.dmd"), FontJustify.Center, true); //testfontlayer_14x9 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font14x9.dmd"), FontJustify.Center, true); //testfontlayer_18x10 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font18x10.dmd"), FontJustify.Center, true); //testfontlayer_18x11 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font18x11.dmd"), FontJustify.Center, true); //testfontlayer_18x12 = new TextLayer(128 / 2, 0, FontManager.instance.font_named("Font18x12.dmd"), FontJustify.Center, true); //testfontlayer_eurostile = new TextLayer(128 / 2, 0, FontManager.instance.font_named("eurostile.dmd"), FontJustify.Center, true); //testfontlayer_04B37.set_text("FONT04B037"); //testfontlayer_07x4.set_text("FONT07x4"); //testfontlayer_07x5.set_text("FONT07x5"); //testfontlayer_09Bx7.set_text("FONT09Bx7"); //testfontlayer_09x5.set_text("FONT09x5"); //testfontlayer_09x6.set_text("FONT09x6"); //testfontlayer_09x7.set_text("FONT09x7"); //testfontlayer_14x10.set_text("FONT14x10"); //testfontlayer_14x8.set_text("FONT14x8"); //testfontlayer_14x9.set_text("FONT14x9"); //testfontlayer_18x10.set_text("FONT18x10"); //testfontlayer_18x11.set_text("FONT18x11"); //testfontlayer_18x12.set_text("FONT18x12"); //testfontlayer_eurostile.set_text("Eurostile 123"); MarkupGenerator gen = new MarkupGenerator(); gen.font_plain = FontManager.instance.font_named("Font09x7.dmd"); gen.font_bold = FontManager.instance.font_named("Font09Bx7.dmd"); Frame credits_frame = gen.frame_for_markup(@" [CREDITS] [Game Rules and Coding] [Jimmy Lipham] [Special Thanks] [Gerry Stellenberg] [Adam Preble]"); this.credits_layer = new PanningLayer(128, 32, credits_frame, new Pair <int, int>(0, 0), new Pair <int, int>(0, 1), false); this.credits_layer.composite_op = DMDBlendMode.DMDBlendModeCopy; List <Pair <int, Layer> > script = new List <Pair <int, Layer> >(); script.Add(new Pair <int, Layer>(7, williams_logo)); script.Add(new Pair <int, Layer>(4, presents_layer)); script.Add(new Pair <int, Layer>(10, dm_logo)); script.Add(new Pair <int, Layer>(1, ballcross)); script.Add(new Pair <int, Layer>(5, pcc_logo)); script.Add(new Pair <int, Layer>(5, github_logo)); //script.Add(new Pair<int, Layer>(5, testfontlayer_eurostile)); //script.Add(new Pair<int, Layer>(5, testfontlayer_04B37)); //script.Add(new Pair<int, Layer>(5, testfontlayer_07x4)); //script.Add(new Pair<int, Layer>(5, testfontlayer_07x5)); //script.Add(new Pair<int, Layer>(5, testfontlayer_09Bx7)); //script.Add(new Pair<int, Layer>(5, testfontlayer_09x5)); //script.Add(new Pair<int, Layer>(5, testfontlayer_09x6)); //script.Add(new Pair<int, Layer>(5, testfontlayer_09x7)); //script.Add(new Pair<int, Layer>(5, testfontlayer_14x10)); //script.Add(new Pair<int, Layer>(5, testfontlayer_14x8)); //script.Add(new Pair<int, Layer>(5, testfontlayer_14x9)); //script.Add(new Pair<int, Layer>(5, testfontlayer_18x10)); //script.Add(new Pair<int, Layer>(5, testfontlayer_18x11)); //script.Add(new Pair<int, Layer>(5, testfontlayer_18x12)); //script.Add(new Pair<int,Layer>(30, credits_layer)); this.layer = new ScriptedLayer(128, 32, script); // Blinky start button Game.Lamps["startButton"].Schedule(0x00ff00ff, 0, false); }