예제 #1
0
        async public void List()
        {
            var controller = new PannelController();

            var result = await controller.list();

            Assert.NotNull(result);
        }
예제 #2
0
    //AudioSource AudioSource;


    private void Start()
    {
        //AudioSource = GetComponent<AudioSource>();
        characterMover   = FindObjectOfType <CharacterMover>();
        monsterControl   = MonsterControl();
        isActive         = true;
        pannelController = new PannelController();
        pannelController.pannelRenderer = objMonsterPannel.GetComponent <SpriteRenderer>();
    }
예제 #3
0
 private void Start()
 {
     this.Audio       = gameObject.GetComponent <AudioSource>();
     Looping          = false;
     pannelController = new PannelController();
     pannelController.pannelRenderer = Monster2.GetComponent <SpriteRenderer>();
     Monsteranimator = Monster2.GetComponent <Animator>();
     Monsteranimator.SetBool("isStop", true);
     Monsteranimator.speed = 1.5f;
 }