private void Button_Reset_Click(object sender, EventArgs e) { Panel_Configuration.Hide(); Panel_Simulation.Hide(); ModifyPanelForPrey(); HideItemDetailComponents(); SetInitialStatus(); PictureBox_Graph.Image = new Bitmap(1300, 1000); }
private void Button_Next_Click(object sender, EventArgs e) { if (ConfigurePhase == "Prey") { this.ConfigurePhase = "Predator"; ModifyPanelForPredator(); } else if (ConfigurePhase == "Predator") { this.ConfigurePhase = "Prey"; ModifyPanelForPrey(); HideItemDetailComponents(); Panel_Configuration.Hide(); Panel_Simulation.Hide(); Notification msg = new Notification("Presas y depredadores definidos correctamente."); msg.ShowDialog(); this.ItemsConfigurated = true; } }
private void Button_Start_Click(object sender, EventArgs e) { Notification msg; try { if (!ItemsConfigurated) { msg = new Notification("Las presas y depredadores aún no se definen."); msg.ShowDialog(); return; } SimulationMatch = new SimulationMatch(this); SimulationMatch.SetInitialStatus(new Point(Panel_Simulation.Width / 2, 0)); Panel_Simulation.Show(); Panel_Simulation.BringToFront(); } catch { msg = new Notification("Error al intentar recrear la simulación."); msg.ShowDialog(); } }