public void PopulateButton(PanelToggleVisibilityMomentaryButton button, AudioSource audioSourceDown, AudioSource audioSourceUp) { base.PopulateButton(button, audioSourceDown, audioSourceUp); button.clickOnTriggerExit = true; button.panelToToggle = panelToToggle; }
protected override void AddButton(GameObject target, AudioSource audioSourceDown, AudioSource audioSourceUp) { PanelToggleVisibilityMomentaryButton button = Undoable.AddComponent <PanelToggleVisibilityMomentaryButton>(target); PopulateButton(button, audioSourceDown, audioSourceUp); }