public override void OnInitializeScene(GameFramework g) { BindGameController(); font_small = g.CANVAS.CreateFont(new System.Drawing.Font("Arial", 12)); font_large = g.CANVAS.CreateFont(new System.Drawing.Font("Arial", 28)); menu = new PanelMenu(font_small, new PanelMenuSelectHandler(MenuHandler)); menu.ForegroundColor = Color.White; menu.BackgroundColor = Color.Black; menu.BorderColor = Color.White; //menu.ScrollButtonWidth = 20; menu.SetHeight(100); menu.SetPosition(200, 200); menu.SetWidth(100); //menu.DrawFormat = DrawTextFormat.None; int height = menu.LayoutMenuOptions(new string[] { "item1", "item2", "item3", "item4", "item5", "item6", "item7", "item8 ", "item9 ", "item10" }, PanelLayout.HorizontalFree); }