예제 #1
0
    public override void Enter(GUIManager Entity)
    {
        Object     panel      = ResourceMgr.Instance().LoadRes(ConstValue.RES_GUI_PATH, ConstValue.GUI_LEVEL);
        GameObject levelPanel = GameTools.AddChild(Entity.UIRoot, panel);

        m_panelLevel = levelPanel.GetComponent <PanelLevel>();
        m_panelLevel.Init();
    }