private void TextChangeCrop(PanelActive panelActive) { if (gameObject.name == "TomatoCrop") { panelActive.GetComponent <PanelActive>().croppanel_text.text = "토마토를 키우시겠습니까?"; } else if (gameObject.name == "CornCrop") { panelActive.GetComponent <PanelActive>().croppanel_text.text = "옥수수를 키우시겠습니까?"; } else if (gameObject.name == "ChilliCrop") { panelActive.GetComponent <PanelActive>().croppanel_text.text = "오이고추를 키우시겠습니까?"; } else if (gameObject.name == "EggplantCrop") { panelActive.GetComponent <PanelActive>().croppanel_text.text = "가지를 키우시겠습니까?"; } }
private void SetPanel(PanelActive panel) { panelConnection.Visible = false; panelSettings.Visible = false; panelInfo.Visible = false; buttonConnection.BackColor = ColorButtonInActive; buttonSettings.BackColor = ColorButtonInActive; buttonInfo.BackColor = ColorButtonInActive; buttonConnection.FlatAppearance.MouseOverBackColor = ColorButtonOver; buttonSettings.FlatAppearance.MouseOverBackColor = ColorButtonOver; buttonInfo.FlatAppearance.MouseOverBackColor = ColorButtonOver; switch (panel) { case PanelActive.Connection: panelConnection.Visible = true; buttonConnection.BackColor = ColorButtonActive; buttonConnection.FlatAppearance.MouseOverBackColor = ColorButtonActive; SetInitialSize(); break; case PanelActive.Settings: panelSettings.Visible = true; buttonSettings.BackColor = ColorButtonActive; buttonSettings.FlatAppearance.MouseOverBackColor = ColorButtonActive; SetInitialSize(); SetSettingsValuesToUI(); break; case PanelActive.Info: panelInfo.Visible = true; buttonInfo.BackColor = ColorButtonActive; buttonInfo.FlatAppearance.MouseOverBackColor = ColorButtonActive; SetInfoSize(); panelInfo.Focus(); break; } }