예제 #1
0
파일: Core.cs 프로젝트: uvbs/babbot
        protected override void DoEnter(WowPlayer Entity)
        {
            base.DoEnter(Entity);
            Output.Instance.Script("Core.DoEnter() -- Begin", this);

            // We override the default states with our own
            inCombatState = new Paladin.InCombatState();
            restState     = new Paladin.RestState();

            Output.Instance.Script("Core.DoEnter() -- End", this);
        }
예제 #2
0
파일: Core.cs 프로젝트: iwaitu/babbot
        protected override void DoEnter(WowPlayer Entity)
        {
            base.DoEnter(Entity);
            Output.Instance.Script("Core.DoEnter() -- Begin", this);

            // We override the default states with our own
            inCombatState = new Paladin.InCombatState();
            restState = new Paladin.RestState();

            Output.Instance.Script("Core.DoEnter() -- End", this);
        }