private async Task <ServerConnection> GetDestinationConnectionFromSource(string sender) { var pair = PairController.FindPairBySource(sender); var conn = pair != null?(ServerConnection)await _serverSocketHandler.GetConnectionByIdAsync(pair.DestinationId):null; while (conn != null && conn.WebSocket.State != WebSocketState.Open && pair != null) { PairController.UnPair(pair); pair = PairController.FindPairBySource(sender); conn = pair != null?(ServerConnection)await _serverSocketHandler.GetConnectionByIdAsync(pair.DestinationId):null; } return(conn); }
public async Task ProcessMessage(SendMessage mess) { var messageNotProcessed = false; _currentConn = (ServerConnection)_serverSocketHandler.Connections.Find(p => ((ServerConnection)p).ConnectionId == mess.Sender); switch (mess.MessageType) { case "GetQRCodeMessage": var robotConn = await GetDestinationConnectionFromSource(mess.Sender); if (robotConn != null && robotConn.WebSocket.State == WebSocketState.Open) { _logger.LogInformation($"Get QR code for {mess.Sender}"); await robotConn.SendMessageAsync(Message.Utils.CreateSendMessage <GetQRCodeMessage>(robotConn.ConnectionId, new GetQRCodeMessage())); } else { messageNotProcessed = true; } break; case "GetQRCodeResponseMessage": var qrSource = await GetSourceConnectionFromDestination(mess.Sender); if (qrSource != null && qrSource.WebSocket.State == WebSocketState.Open) { _logger.LogInformation($"Send QR code back to UI from robot {mess.Sender}"); await qrSource.SendMessageAsync(Message.Utils.CreateSendMessage <GetQRCodeResponseMessage>(qrSource.ConnectionId, new GetQRCodeResponseMessage() { QRCodeBase64 = mess.Message })); } else { messageNotProcessed = true; } break; case "PairRobotUIMessage": //Check existing var existingPair = PairController.FindPairBySource(mess.Sender); if (existingPair != null) { var existingDesConn = (ServerConnection)_serverSocketHandler.Connections.Find(p => p.ConnectionId == existingPair.DestinationId); if (existingDesConn != null && existingDesConn.WebSocket.State == WebSocketState.Open) { _logger.LogInformation($"Pair existing Robot UI {mess.Sender}-{existingPair.DestinationId}"); await _currentConn.SendMessageAsync(Message.Utils.CreateSendMessage <PairRobotUIResponseMessage>( mess.Sender, new PairRobotUIResponseMessage() { RobotConnId = existingPair.DestinationId }) ); } } else { var freeRobot = (ServerConnection)_serverSocketHandler.Connections.Find(p => { var robot = (ServerConnection)p; return(robot.ConnectionType == "robot" && PairController.FindPairByDestination(robot.ConnectionId) == null && robot.WebSocket.State == WebSocketState.Open); }); if (freeRobot != null && _currentConn != null && freeRobot.WebSocket.State == WebSocketState.Open && _currentConn.WebSocket.State == WebSocketState.Open) { var pairResult = PairController.Pair(mess.Sender, freeRobot.ConnectionId); if (pairResult) { _logger.LogInformation($"Pair Robot UI {mess.Sender}-{freeRobot.ConnectionId}"); await _currentConn.SendMessageAsync(Message.Utils.CreateSendMessage <PairRobotUIResponseMessage>( mess.Sender, new PairRobotUIResponseMessage() { RobotConnId = freeRobot.ConnectionId }) ); break; } } else { messageNotProcessed = true; } await _currentConn.SendMessageAsync(Message.Utils.CreateSendMessage <ErrorMessage>(mess.Sender, new ErrorMessage() { Message = "pair failed" })); } break; case "UnPairRobotUIMessage": var unpairMess = JsonConvert.DeserializeObject <UnPairRobotUIMessage>(mess.Message); var result = PairController.UnPair( PairController.FindPair(unpairMess.UIId, unpairMess.RobotId) ); _logger.LogInformation($"UnPair between {unpairMess.UIId} and {unpairMess.RobotId} successfully"); await _currentConn.SendMessageAsync(Message.Utils.CreateSendMessage <UnPairRobotUIResponseMessage>(mess.Sender, result)); break; case "LoginStatusResponseMessage": var checkSttSource = await GetSourceConnectionFromDestination(mess.Sender); if (checkSttSource != null && checkSttSource.WebSocket.State == WebSocketState.Open) { await checkSttSource.SendMessageAsync(JsonConvert.SerializeObject(mess)); } break; case "ContactListMessage": var contactRobotConn = await GetDestinationConnectionFromSource(mess.Sender); if (contactRobotConn != null && contactRobotConn.WebSocket.State == WebSocketState.Open) { _logger.LogInformation($"Get contact list for {mess.Sender}"); await contactRobotConn.SendMessageAsync(Message.Utils.CreateSendMessage <ContactListMessage>(contactRobotConn.ConnectionId, new ContactListMessage())); } else { messageNotProcessed = true; } break; case "ContactListResponseMessage": var contactSource = await GetSourceConnectionFromDestination(mess.Sender); if (contactSource != null && contactSource.WebSocket.State == WebSocketState.Open) { _logger.LogInformation($"Send contact list back to UI from robot {mess.Sender}"); await contactSource.SendMessageAsync(Message.Utils.CreateSendMessage <ContactListResponseMessage>( contactSource.ConnectionId, JsonConvert.DeserializeObject <ContactListResponseMessage>(mess.Message))); } else { messageNotProcessed = true; } break; case "SendChatMessage": var chatMessRobotConn = await GetDestinationConnectionFromSource(mess.Sender); if (chatMessRobotConn != null && chatMessRobotConn.WebSocket.State == WebSocketState.Open) { _logger.LogInformation($"Get contact list for {mess.Sender}"); await chatMessRobotConn.SendMessageAsync(Message.Utils.CreateSendMessage <SendChatMessage>( chatMessRobotConn.ConnectionId, JsonConvert.DeserializeObject <SendChatMessage>(mess.Message) )); } else { messageNotProcessed = true; } break; case "SendChatResponseMessage": var chatMessSource = await GetSourceConnectionFromDestination(mess.Sender); if (chatMessSource != null && chatMessSource.WebSocket.State == WebSocketState.Open) { _logger.LogInformation($"Send contact list back to UI from robot {mess.Sender}"); await chatMessSource.SendMessageAsync(Message.Utils.CreateSendMessage <SendChatResponseMessage>( chatMessSource.ConnectionId, JsonConvert.DeserializeObject <SendChatResponseMessage>(mess.Message))); } else { messageNotProcessed = true; } break; default: break; } if (messageNotProcessed) { await _currentConn.SendMessageAsync(Utils.CreateSendMessage <ErrorMessage>(_currentConn.ConnectionId, new ErrorMessage() { Message = "Message not processed" })); } }