/// <summary> /// Refresh all element in the map /// </summary> /// <param name="changed"></param> public void Refresh(bool changed = true) { Painting?.Invoke(this, new PaintingArgs( nfa: Nfa, nfc: Nfc, nfe: Nfe, nfl: Nfl, nfp: Nfp, nfs: Nfs, nfw: Nfw, pvs: Pvs, qpf: Qpf, changed: changed )); }
/// <summary> /// Refresh the current info for painting /// </summary> public void Refresh() { Painting?.Invoke(this, new EventArgs()); }