public virtual void Catched(Enemy sender) { Graphics g = CreateGraphics(); g.FillEllipse(Brushes.Red, 0, 0, Width, Height); g.FillEllipse(Brushes.Black, 20, 10, 5, 5); g.FillEllipse(Brushes.Transparent, 35, 20, 10, 5); _Catched = true; Pacman_Messages?.Invoke(this, "Pacman has been catched by an enemy."); }
void Pacman_Pacman_Movement(object sender, Point location) { for (int i = 0; i <= _Dots.Length - 1; i++) { if (_Dots[i] == null) { continue; } if (_Dots[i].Location.X >= location.X && _Dots[i].Location.X <= (location.X + (Width / 3)) && _Dots[i].Location.Y >= location.Y && _Dots[i].Location.Y <= ((Height / 3) + location.Y)) { (sender as Pacman).TotalPoints += _Dots[i].Points; _Dots[i].Dispose(); _Dots[i] = null; } } if ((_Dots.Where(d => d != null).Count() < 1)) { Pacman_Messages?.Invoke(this, "You win !!"); } }