예제 #1
0
 internal void ExitToMainMenu_()
 {
     if (issingleplayer)
     {
         platform.SinglePlayerServerExit();
     }
     redirectTo = null;
     exitToMainMenu = true;
 }
예제 #2
0
 internal void ExitAndSwitchServer(Packet_ServerRedirect newServer)
 {
     if (issingleplayer)
     {
         platform.SinglePlayerServerExit();
     }
     redirectTo = newServer;
     exitToMainMenu = true;
 }