public void SendReliable() { var endPoint = new IPEndPoint(IPAddress.Loopback, 23452); Utils.SendConnectRequest(_bareSock, endPoint, _bufferPool); var receivedPacket = new ReceivedSmartPacket(); Assert.IsFalse(_sock.Receive(ref receivedPacket)); var ms = new MemoryStream(); ms.Write(BitConverter.GetBytes(123456789), 0, 4); var buffer = ms.ToArray(); _sock.Send(endPoint, buffer, 0, buffer.Length, true); Assert.AreEqual(2, _bareSock.Sends.Count); var packetToSend = _bareSock.LastSend; var header = new PacketHeader(); header.Init(packetToSend.Buffer, packetToSend.Offset); Assert.AreEqual(buffer.Length + header.HeaderLength, header.Length); Assert.AreEqual(123456789, BitConverter.ToInt32(packetToSend.Buffer, header.HeaderLength)); Assert.AreEqual(0, header.SeqNum); Assert.IsTrue(header.GetNeedAck()); Assert.IsFalse(packetToSend.PutBufferToPool, "Reliable packets should wait for Ack before going to pool"); }
public void ReSendAfterTimeout() { _sock.AckTimeout = 1; var endPoint = new IPEndPoint(IPAddress.Loopback, 23452); Utils.SendConnectRequest(_bareSock, endPoint, _bufferPool); var receivedPacket = new ReceivedSmartPacket(); Assert.IsFalse(_sock.Receive(ref receivedPacket)); var ms = new MemoryStream(); ms.Write(BitConverter.GetBytes(123456789), 0, 4); var buffer = ms.ToArray(); _sock.Send(endPoint, buffer, 0, buffer.Length, true); Thread.Sleep(20); _sock.Tick(); Assert.AreEqual(3, _bareSock.Sends.Count); var packetToSend = _bareSock.LastSend; var header = new PacketHeader(); header.Init(packetToSend.Buffer, packetToSend.Offset); Assert.AreEqual(buffer.Length + header.HeaderLength, header.Length); Assert.AreEqual(123456789, BitConverter.ToInt32(packetToSend.Buffer, header.HeaderLength)); Assert.AreEqual(0, header.SeqNum); Assert.IsTrue(header.GetNeedAck()); }
public void SendReliableFragmented() { _sock.MaxPayload = 3; Utils.SendConnectRequest(_bareSock, _remoteEndPoint, _bufferPool); var receivedPacket = new ReceivedSmartPacket(); Assert.IsFalse(_sock.Receive(ref receivedPacket)); var ms = new MemoryStream(); ms.Write(BitConverter.GetBytes((ushort)12345), 0, 2); ms.Write(new byte[] { 77 }, 0, 1); ms.Write(BitConverter.GetBytes((ushort)23456), 0, 2); var buffer = ms.ToArray(); _sock.Send(_remoteEndPoint, buffer, 0, buffer.Length, true); Assert.AreEqual(3, _bareSock.Sends.Count); // 2 for payload + connect response var packetToSend = _bareSock.Sends[1]; var header = new PacketHeader(); header.Init(packetToSend.Buffer, packetToSend.Offset); Assert.AreEqual(_sock.MaxPayload + header.HeaderLength, header.Length); Assert.AreEqual(12345, BitConverter.ToInt16(packetToSend.Buffer, header.HeaderLength)); Assert.AreEqual(0, header.SeqNum); Assert.IsTrue(header.GetNeedAck()); Assert.IsFalse(packetToSend.PutBufferToPool, "Reliable packets should wait for Ack before going to pool"); packetToSend = _bareSock.Sends[2]; header = new PacketHeader(); header.Init(packetToSend.Buffer, packetToSend.Offset); Assert.AreEqual(buffer.Length - _sock.MaxPayload + header.HeaderLength, header.Length); Assert.AreEqual(23456, BitConverter.ToInt16(packetToSend.Buffer, header.HeaderLength)); Assert.AreEqual(1, header.SeqNum); Assert.IsTrue(header.GetNeedAck()); Assert.IsFalse(packetToSend.PutBufferToPool, "Reliable packets should wait for Ack before going to pool"); // Ack buffers var header1 = new PacketHeader(); header1.AddAck(0); header1.AddAck(1); header1.SetSeqNum(1); header1.Length = (ushort)header1.HeaderLength; var buffer1 = _bufferPool.Get(header1.Length); header1.WriteTo(buffer1, 0); _bareSock.FakeReceive(buffer1, 0, header1.Length, _remoteEndPoint); var receivedPackets = Utils.ReceiveAll(_sock); }
public void SendFragmented() { var endPoint = new IPEndPoint(IPAddress.Loopback, 23452); _sock.Connect(endPoint.Address, endPoint.Port); Utils.SendConnectResponse(_bareSock, endPoint, _bufferPool); var receivedPacket = new ReceivedSmartPacket(); Assert.IsFalse(_sock.Receive(ref receivedPacket)); _sock.MaxPayload = 3; var ms = new MemoryStream(); ms.Write(BitConverter.GetBytes((ushort)12345), 0, 2); ms.Write(new byte[] { 77 }, 0, 1); ms.Write(BitConverter.GetBytes((ushort)23456), 0, 2); var buffer = ms.ToArray(); _sock.Send(endPoint, buffer, 0, buffer.Length, false); Assert.AreEqual(3, _bareSock.Sends.Count); var packetToSend = _bareSock.Sends[1]; var header = new PacketHeader(); header.Init(packetToSend.Buffer, packetToSend.Offset); Assert.AreEqual(_sock.MaxPayload + header.HeaderLength, header.Length); Assert.AreEqual(12345, BitConverter.ToInt16(packetToSend.Buffer, header.HeaderLength)); Assert.AreEqual(0, header.SeqNum); Assert.IsFalse(header.GetNeedAck()); Assert.IsTrue(packetToSend.PutBufferToPool, "Unreliable packets should return to pool after send"); packetToSend = _bareSock.Sends[2]; header = new PacketHeader(); header.Init(packetToSend.Buffer, packetToSend.Offset); Assert.AreEqual(buffer.Length - _sock.MaxPayload + header.HeaderLength, header.Length); Assert.AreEqual(23456, BitConverter.ToInt16(packetToSend.Buffer, header.HeaderLength)); Assert.AreEqual(1, header.SeqNum); Assert.IsFalse(header.GetNeedAck()); Assert.IsTrue(packetToSend.PutBufferToPool, "Unreliable packets should return to pool after send"); }
public void SerializationTest() { for (int i = 0; i < 16; ++i) { ushort sessionId = (ushort)_rnd.Next(ushort.MaxValue); ushort seqNum = (ushort)_rnd.Next(ushort.MaxValue); bool needAck = _rnd.Next(2) == 0; bool haveFrag = _rnd.Next(2) == 0; var header1 = new PacketHeader(); header1.SetSessionId(sessionId); header1.SetSeqNum(seqNum); if (needAck) { header1.SetNeedAck(); } if (haveFrag) { ushort fragId = (ushort)_rnd.Next(ushort.MaxValue); ushort fragCount = (ushort)(_rnd.Next(ushort.MaxValue) + 1); ushort fragNum = (ushort)_rnd.Next(fragCount); header1.SetFrag(fragId, fragNum, fragCount); } ushort payloadLength = (ushort)(_rnd.Next(ushort.MaxValue) + 1); header1.Length = (ushort)(header1.HeaderLength + payloadLength); int offset = _rnd.Next(16); var buffer = new byte[header1.HeaderLength + offset]; header1.WriteTo(buffer, offset); var header2 = new PacketHeader(); header2.Init(buffer, offset); Assert.AreEqual(header1.Length, header2.Length); Assert.AreEqual(header1.Flags, header2.Flags); Assert.AreEqual(header1.SessionId, header2.SessionId); Assert.AreEqual(header1.GetNeedAck(), header2.GetNeedAck()); Assert.AreEqual(header1.HeaderLength, header2.HeaderLength); } }
public void AcksSentWithPayload() { var endPoint = new IPEndPoint(IPAddress.Loopback, 23452); Utils.SendConnectRequest(_bareSock, endPoint, _bufferPool); var buffer1 = FakeSentPacket(234); _bareSock.FakeReceive(buffer1, 0, buffer1.Length, endPoint); var buffer2 = FakeSentPacket(235); _bareSock.FakeReceive(buffer2, 0, buffer2.Length, endPoint); var receivedPacket = new ReceivedSmartPacket(); Assert.IsTrue(_sock.Receive(ref receivedPacket)); Assert.IsTrue(_sock.Receive(ref receivedPacket)); // Ack not sent yet, just connect response Assert.AreEqual(1, _bareSock.Sends.Count); var payload = BitConverter.GetBytes(987654321); _sock.Send(endPoint, payload, 0, payload.Length, true); // Msg with acks sent Assert.AreEqual(2, _bareSock.Sends.Count); // Make sure ack sent var ackHeader = new PacketHeader(); var packet = _bareSock.LastSend; ackHeader.Init(packet.Buffer, packet.Offset); Assert.GreaterOrEqual(packet.Buffer.Length, ackHeader.Length); Assert.GreaterOrEqual(packet.Buffer.Length, ackHeader.HeaderLength); Assert.Contains(234, ackHeader.Acks); Assert.Contains(235, ackHeader.Acks); Assert.IsTrue(ackHeader.GetNeedAck()); Assert.IsTrue((ackHeader.Flags & PacketHeader.ContainsAck) != 0); }
public void ReceiveReliable() { var endPoint = new IPEndPoint(IPAddress.Loopback, 23452); Utils.SendConnectRequest(_bareSock, endPoint, _bufferPool); var buffer1 = FakeSentPacket(123); _bareSock.FakeReceive(buffer1, 0, buffer1.Length, endPoint); var buffer2 = FakeSentPacket(124); _bareSock.FakeReceive(buffer2, 0, buffer2.Length, endPoint); var receivedPacket = new ReceivedSmartPacket(); Assert.IsTrue(_sock.Receive(ref receivedPacket)); Assert.IsTrue(_sock.Receive(ref receivedPacket)); // Ack not sent yet, just connect response Assert.AreEqual(1, _bareSock.Sends.Count); _sock.Tick(); // Ack sent Assert.AreEqual(2, _bareSock.Sends.Count); // Make sure ack sent var ackHeader = new PacketHeader(); var packet = _bareSock.LastSend; ackHeader.Init(packet.Buffer, packet.Offset); Assert.GreaterOrEqual(packet.Buffer.Length, ackHeader.Length); Assert.GreaterOrEqual(packet.Buffer.Length, ackHeader.HeaderLength); Assert.Contains(123, ackHeader.Acks); Assert.Contains(124, ackHeader.Acks); Assert.IsFalse(ackHeader.GetNeedAck()); Assert.IsTrue((ackHeader.Flags & PacketHeader.ContainsAck) != 0); Assert.IsFalse((ackHeader.Flags & PacketHeader.ContainsSeq) != 0, "No need to write SeqNum in pure Acknowledgement packet"); Assert.IsTrue(ackHeader.SessionId != PacketHeader.EmptySessionId, "Acks should already have Non-Empty SessionId"); }