/// <summary> /// Sends CityDataStartPacket. /// </summary> /// <param name="s">The session.</param> /// <param name="p">Packet BRequestCityData.</param> public static void SendResponseCityDataStart(Session s, Package p) { Player ObjPlayer = s.Player; PacketBResponseCityDataStartPacket ResponseContent = new PacketBResponseCityDataStartPacket(ObjPlayer.Id, ObjPlayer.Empire.CurrentCharacter.Capscenario, 1); Logger.Debug($"{p.Key}::SendResponseCityDataStart - Execute command: {ResponseContent}"); byte[] Response = ResponseContent.ToByteArray(); Package Package = new Package(p.HeaderXuid, p.HeaderField20, p.HeaderServiceId, p.HeaderField22, PacketTypes.BResponseCityDataStartPacket, p.HeaderRequestId, Response); byte[] ToSend = Package.ToByteArray(); s.Send(ToSend, 0, ToSend.Length); }
/// <summary> /// Sends CityDataStartPacket. /// </summary> /// <param name="s">The session.</param> /// <param name="p">Packet BRequestCityData.</param> /// <param name="r">Packet BRequestCityData content.</param> private static void _SendResponseCityDataStart(Session s, Package p, PacketBRequestCityDataPacket r) { PacketBResponseCityDataStartPacket ResponseContent = new PacketBResponseCityDataStartPacket(p.HeaderXuid, "Capitals/CAPITAL_C01_02", 1); if (s.Logger.IsDebugEnabled) { s.Logger.Debug($"Command response: {ResponseContent}"); } byte[] Response = ResponseContent.ToByteArray(); Package Package = new Package(p.HeaderXuid, p.HeaderField20, p.HeaderServiceId, p.HeaderField22, (byte)PacketTypes.BResponseCityDataStartPacket, p.HeaderRequestId, Response); byte[] ToSend = Package.ToByteArray(); s.Send(ToSend, 0, ToSend.Length); }