예제 #1
0
        private void _onInit(byte[] buffer)
        {
            Packet.Server.Init inp = new Packet.Server.Init();
            inp.Parse(buffer);

            SessionId = inp.SessionId;
            EncKey    = inp.EncKey;

            SendPacket(new Packet.Client.GameGuardAuth()
            {
                SessionId = SessionId
            });
        }
예제 #2
0
		private void _onInit(byte[] buffer)
		{
			Packet.Server.Init inp = new Packet.Server.Init();
			inp.Parse(buffer);

			SessionId = inp.SessionId;
			EncKey = inp.EncKey;

			SendPacket(new Packet.Client.GameGuardAuth()
			{
				SessionId = SessionId
			});
		}