void PackageGUI() { GUILayout.Space(10); if (GUILayout.Button("生成资源路径文件")) { ResourcesConfigManager.CreateResourcesConfig(); } if (GUILayout.Button("生成 AssetsBundle 设置")) { PackageService.SetAssetBundlesName(); } if (GUILayout.Button("清除 AssetsBundle 设置")) { PackageService.ClearAssetBundlesName(); } GUILayout.Space(10); deleteManifestFile = GUILayout.Toggle(deleteManifestFile, "打包后删除清单文件"); if (GUILayout.Button("5.0 打包")) { PackageService.Package_5_0(deleteManifestFile); } }
void PackageGUI() { GUILayout.Space(10); if (GUILayout.Button("生成资源路径文件")) { ResourcesConfigManager.CreateResourcesConfig(); } if (GUILayout.Button("生成 AssetsBundle 设置")) { long start = DateTime.Now.Ticks; Debug.Log("生成 AssetsBundle 设置=>"); PackageService.SetAssetBundlesName(); Debug.Log("结束,用时:" + ((DateTime.Now.Ticks - start) / 10000 / 1000f) + "s"); } //if (GUILayout.Button("生成 AssetsBundle 设置 New")) //{ // long start = DateTime.Now.Ticks; // Debug.Log("生成 AssetsBundle 设置New=>"); // PackageService.SetAllResourceBundleName("Assets/Resources/",null); // Debug.Log("结束,用时:" + ((DateTime.Now.Ticks - start) / 10000 / 1000f) + "s"); //} if (GUILayout.Button("清除 AssetsBundle 设置")) { long start = DateTime.Now.Ticks; Debug.Log("清除 AssetsBundle 设置=>"); PackageService.ClearAssetBundlesName(); Debug.Log("结束,用时:" + ((DateTime.Now.Ticks - start) / 10000 / 1000f) + "s"); } if (GUILayout.Button("清除并重新生成 AssetsBundle 设置")) { PackageService.ClearAssetBundlesName(); PackageService.SetAssetBundlesName(); } GUILayout.Space(10); deleteManifestFile = GUILayout.Toggle(deleteManifestFile, "打包后删除清单文件"); if (GUILayout.Button("5.0 打包")) { PackageService.Package_5_0(deleteManifestFile); } }