public IEnumerator Setup()
        {
            SceneManager.sceneLoaded += OnSceneLoaded;

            var execAssembly = Assembly.GetExecutingAssembly();
            var packagePath  = PackageInfo.FindForAssembly(execAssembly).assetPath;
            var scenePath    = Path.Combine(packagePath, $"Tests/Runtime/GlobalObjectIdHash/{nameof(NetworkObjectGlobalObjectIdHashTests)}.unity");

            yield return(EditorSceneManager.LoadSceneAsyncInPlayMode(scenePath, new LoadSceneParameters(LoadSceneMode.Additive)));
        }
        static TimelineHelpURLAttribute()
        {
            PackageInfo packageInfo = PackageInfo.FindForAssembly(typeof(TimelineAsset).Assembly);

            k_PackageVersion = packageInfo == null ? k_FallbackVersion : packageInfo.version.Substring(0, 3);
        }