private void InitMaster() { master = new PXColleMaster(); master.Start(storm); master.OnStatusChange += Action_OnStatusChange; }
private void InitMaster() { Master = new PXColleMaster(); Master.Start(storm); }
private void InitMaster() { master = new PXColleMaster(); master.Start(storm); master.OnStatusChange += Action_OnStatusChange; }
private void InitMaster() { Master = new PXColleMaster(); Master.Start(storm); }