/// <summary> /// Creates a popup on the cell of all buildings where a tool is applied. /// </summary> /// <param name="enable">true if the "enable" tool was used, false for "disable".</param> /// <param name="enabled">The enable tool.</param> /// <param name="disabled">The disable tool.</param> /// <param name="cell">The cell where the change occurred.</param> private static void ShowPopup(bool enable, BulkToolMode enabled, BulkToolMode disabled, int cell) { PUtil.CreatePopup(enable ? PopFXManager.Instance.sprite_Plus : PopFXManager. Instance.sprite_Negative, enable ? enabled.PopupText : disabled.PopupText, cell); }