private void Emit(PUDMEvent evt) { if (GameManager.GetInstance(this.player_number).delayEmit) { Thread.Sleep(100); } // maps the endpoint to the eventType on the server var endpoint = hostUri + evt.eventType; var httpWebRequest = (HttpWebRequest)WebRequest.Create(endpoint); httpWebRequest.ContentType = "application/json"; httpWebRequest.Method = "POST"; using (var streamWriter = new StreamWriter(httpWebRequest.GetRequestStream())) { string json = evt.ToJson(); //Debug.Log(json); streamWriter.Write(json); } var httpResponse = (HttpWebResponse)httpWebRequest.GetResponse(); using (var streamReader = new StreamReader(httpResponse.GetResponseStream())) { var result = streamReader.ReadToEnd(); //Debug.Log(result); } }
public void Publish(PUDMEvent evt) { if (acceptEvents) { if (evtQueue.Count > maxEvents) { Debug.LogWarning("Queue is full, trying to remove older evt..."); var removedEvent = evtQueue.Take(); if (removedEvent.eventType == "register") { Debug.LogWarning("Removed event was of type Register, adding it back"); evtQueue.Add(removedEvent); } } evtQueue.Add(evt); // Debug.Log("Added evt to queue"); } }
public void Publish(PUDMEvent evt) { publisher.Publish(evt); }