public PanStuff() { stuffType = PSType.butter; choppable = true; measurable = true; clean = true; Debug.Log("Default PanStuff Constructor Called"); }
public PanStuff(Type iType, Location iLocation, PSType sType) { itemType = iType; itemLocation = iLocation; stuffType = sType; if (stuffType == PSType.butter) { choppable = true; } if (stuffType != PSType.spray) { measurable = true; } clean = true; Debug.Log("PanStuff Constructor Called"); }