public static object Deserialize(BitStream stream, params object[] args) { PPIRoundScore ppi = new PPIRoundScore(); ppi.Read(stream); return(ppi); }
public void Update(PPIRoundScore score) { Score = score.Score; Deaths = score.Deaths; Kills = score.Kills; Experience = score.Experience; Money = score.Money; Gold = score.Gold; }
public static void Serialize(BitStream stream, object value, params object[] args) { PPIRoundScore ppi = (PPIRoundScore)value; ppi.Write(stream); }
void SynchroScoreOnClient(uLink.NetworkPlayer player, PPIRoundScore score) { PlayerPersistantInfo p = PPIManager.Instance.GetPPI(player); p.Score.Update(score); }