static int _m_SharedEdge(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { PF.GraphNode _other = (PF.GraphNode)translator.GetObject(L, 2, typeof(PF.GraphNode)); int gen_ret = gen_to_be_invoked.SharedEdge( _other); LuaAPI.xlua_pushinteger(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetPortal(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 5 && translator.Assignable <PF.GraphNode>(L, 2) && translator.Assignable <System.Collections.Generic.List <UnityEngine.Vector3> >(L, 3) && translator.Assignable <System.Collections.Generic.List <UnityEngine.Vector3> >(L, 4) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { PF.GraphNode _toNode = (PF.GraphNode)translator.GetObject(L, 2, typeof(PF.GraphNode)); System.Collections.Generic.List <UnityEngine.Vector3> _left = (System.Collections.Generic.List <UnityEngine.Vector3>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List <UnityEngine.Vector3>)); System.Collections.Generic.List <UnityEngine.Vector3> _right = (System.Collections.Generic.List <UnityEngine.Vector3>)translator.GetObject(L, 4, typeof(System.Collections.Generic.List <UnityEngine.Vector3>)); bool _backwards = LuaAPI.lua_toboolean(L, 5); bool gen_ret = gen_to_be_invoked.GetPortal( _toNode, _left, _right, _backwards); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } if (gen_param_count == 7 && translator.Assignable <PF.GraphNode>(L, 2) && translator.Assignable <System.Collections.Generic.List <UnityEngine.Vector3> >(L, 3) && translator.Assignable <System.Collections.Generic.List <UnityEngine.Vector3> >(L, 4) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { PF.GraphNode _toNode = (PF.GraphNode)translator.GetObject(L, 2, typeof(PF.GraphNode)); System.Collections.Generic.List <UnityEngine.Vector3> _left = (System.Collections.Generic.List <UnityEngine.Vector3>)translator.GetObject(L, 3, typeof(System.Collections.Generic.List <UnityEngine.Vector3>)); System.Collections.Generic.List <UnityEngine.Vector3> _right = (System.Collections.Generic.List <UnityEngine.Vector3>)translator.GetObject(L, 4, typeof(System.Collections.Generic.List <UnityEngine.Vector3>)); bool _backwards = LuaAPI.lua_toboolean(L, 5); int _aIndex; int _bIndex; bool gen_ret = gen_to_be_invoked.GetPortal( _toNode, _left, _right, _backwards, out _aIndex, out _bIndex); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.xlua_pushinteger(L, _aIndex); LuaAPI.xlua_pushinteger(L, _bIndex); return(3); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PF.TriangleMeshNode.GetPortal!")); }
static int _m_ContainsPointInGraphSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { PF.Int3 _p; translator.Get(L, 2, out _p); bool gen_ret = gen_to_be_invoked.ContainsPointInGraphSpace( _p); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Open(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { PF.Path _path = (PF.Path)translator.GetObject(L, 2, typeof(PF.Path)); PF.PathNode _pathNode = (PF.PathNode)translator.GetObject(L, 3, typeof(PF.PathNode)); PF.PathHandler _handler = (PF.PathHandler)translator.GetObject(L, 4, typeof(PF.PathHandler)); gen_to_be_invoked.Open( _path, _pathNode, _handler); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ClosestPointOnNodeXZ(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _p; translator.Get(L, 2, out _p); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ClosestPointOnNodeXZ( _p); translator.PushUnityEngineVector3(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetVertexInGraphSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { int _i = LuaAPI.xlua_tointeger(L, 2); PF.Int3 gen_ret = gen_to_be_invoked.GetVertexInGraphSpace( _i); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_GetVerticesInGraphSpace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { PF.Int3 _v0; PF.Int3 _v1; PF.Int3 _v2; gen_to_be_invoked.GetVerticesInGraphSpace( out _v0, out _v1, out _v2); translator.Push(L, _v0); translator.Push(L, _v1); translator.Push(L, _v2); return(3); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_UpdatePositionFromVertices(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UpdatePositionFromVertices( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SurfaceArea(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { float gen_ret = gen_to_be_invoked.SurfaceArea( ); LuaAPI.lua_pushnumber(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_DeserializeNode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PF.TriangleMeshNode gen_to_be_invoked = (PF.TriangleMeshNode)translator.FastGetCSObj(L, 1); { PF.GraphSerializationContext _ctx = (PF.GraphSerializationContext)translator.GetObject(L, 2, typeof(PF.GraphSerializationContext)); gen_to_be_invoked.DeserializeNode(_ctx); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }