예제 #1
0
    public void onPclData(NetMQMessage m)
    {
        //UnityEngine.Debug.Log("onPclData" + m[0].BufferSize);
        //This contains the pointcloud data
        PCLMsg pcl = new PCLMsg(m[0].Buffer);

        pcl.fillMesh(m[1].Buffer);
        //pcl_frames.Enqueue(pcl);
        pcl_frames.Enqueue(pcl);

        clientUnity.currentlyreceiving = true;
    }