public bool PutSyncSettings(PCESyncSettings o) { bool ret = PCESyncSettings.NeedsReboot(o, _syncSettings); _syncSettings = o; return(ret); }
public PutSettingsDirtyBits PutSyncSettings(PCESyncSettings o) { bool ret = PCESyncSettings.NeedsReboot(o, _syncSettings); _syncSettings = o; return(ret ? PutSettingsDirtyBits.RebootCore : PutSettingsDirtyBits.None); }
public bool PutSyncSettings(PCESyncSettings o) { bool ret = PCESyncSettings.NeedsReboot(o, _syncSettings); _syncSettings = o; // SetControllerButtons(); // not safe to change the controller during emulation, so instead make it a reboot event return(ret); }