예제 #1
0
 public void SetBattleData(SCPaiTaBattleData data)
 {
     ClearBattleData();
     pbBaseData   = data.BaseData;
     pbBagData    = data.BagData;
     pbCopyData   = data.CopyData;
     isLastBattle = false;
     isPlayed     = false;
     isWin        = !Convert.ToBoolean(data.Battle.Win_idx);
     foreach (xjgame.message.DropBag bag in data.Battle.dropsList)
     {
         Games.LogicObject.DropBag drop_bag = new DropBag();
         drop_bag.type = (DropType)bag.Type;
         drop_bag.val  = bag.Value;
         winDropBags.Add(drop_bag);
     }
     addExp = data.Battle.Add_exp;
     Debug.LogWarning("!!!!!!!!!!!!!!!!!!!!!! SetPVPBattleData() !!!!!!!!!!!!!!!!!!!!!!");
     mChonglouLast = (data.Flag == 1);
     SetUserCard(data.Battle.userCardList);
     SetDataRound(data.Battle.roundsList);
 }
예제 #2
0
        public void SetBattleData(SCBattleData data)
        {
            Debug.LogWarning("!!!!!!!!!!!!!!!!!!!!!! SetBattleData() !!!!!!!!!!!!!!!!!!!!!!");

            string dlog = "missionID = " + data.Battle.MissionID;

            dlog += ",\t\t roundCount = " + data.Battle.Round_count;
            dlog += ",\t\t Win_idx = " + data.Battle.Win_idx;
            Debug.LogWarning(dlog);

            ClearBattleData();//clear first
            //pb data
            pbBaseData   = data.BaseData;
            pbBagData    = data.BagData;
            pbCopyData   = data.CopyData;
            isLastBattle = false;
            isPlayed     = false;
            isWin        = !Convert.ToBoolean(data.Battle.Win_idx);
            foreach (xjgame.message.DropBag bag in data.Battle.dropsList)
            {
                Games.LogicObject.DropBag drop_bag = new DropBag();
                drop_bag.type = (DropType)bag.Type;
                drop_bag.val  = bag.Value;
                winDropBags.Add(drop_bag);
            }
            addExp = data.Battle.Add_exp;
            if (Obj_MyselfPlayer.GetMe().currentAssistFriend != null)
            {
                Obj_MyselfPlayer.GetMe().currentAssistFriend.friendShipNum = data.Battle.GetFriendPoint;
            }
            foreach (xjgame.message.BattleCard card in data.Battle.userCardList)
            {
                string log = "Card: slot_idx = " + card.Place_idx + ",\t\t cardid = " + card.CardID + ",\t\t guid = " + card.Cardguid;
                log += ",\t\t state = " + card.State;
                log += ",\t\t commSkillID = " + card.CommSkillId;
                log += ",\t\t volSkillID = " + card.VolSkillId;
                log += ",\t\t combSkillID = " + card.CombSkillId;

                if (card.Place_idx < 6)
                {
                    TroopMember member = new TroopMember(card.Place_idx, card.CardID, (long)card.Cardguid);
                    member.state       = card.State;
                    member.initHp      = card.Init_hp;
                    member.commSkillID = card.CommSkillId;
                    member.volSkillID  = card.VolSkillId;
                    member.combSkillID = card.CombSkillId;
                    if (card.Bag != null)
                    {
                        member.bag.type = (DropType)card.Bag.Type;
                        member.bag.val  = card.Bag.Value;
                        log            += ",\t\t DropBag.Type = " + card.Bag.Type;
                        log            += ",\t\t DropBag.Value = " + card.Bag.Value;
                    }
                    troopData.selfMembers.Add(member);
                }
                else
                {
                    TroopMember member = new TroopMember(card.Place_idx, card.CardID, (long)card.Cardguid);
                    member.state       = card.State;
                    member.initHp      = card.Init_hp;
                    member.commSkillID = card.CommSkillId;
                    member.volSkillID  = card.VolSkillId;
                    member.combSkillID = card.CombSkillId;
                    if (card.Bag != null)
                    {
                        member.bag.type = (DropType)card.Bag.Type;
                        member.bag.val  = card.Bag.Value;
                        log            += ",\t\t DropBag.Type = " + card.Bag.Type;
                        log            += ",\t\t DropBag.Value = " + card.Bag.Value;
                    }
                    troopData.otherMembers.Add(member);
                }
                Debug.LogWarning(log);
            }

            foreach (DataRound round in data.Battle.roundsList)
            {
                BattleTurn turn = new BattleTurn();
                foreach (DataAction action in round.actionsList)
                {
                    BattleStep step = new BattleStep();
                    foreach (DataSingleAction sact in action.attacker_actionsList)
                    {
                        string log = "Attack action: ";
                        log += ",\t\t card_idx = " + sact.Card_idx;
                        log += ",\t\t skillid = " + sact.Skillid;
                        log += ",\t\t att_value = " + sact.Att_value;
                        log += ",\t\t att_type = " + sact.Att_type;
                        log += ",\t\t beCrit = " + sact.BeCrit;
                        log += ",\t\t cur_hp = " + sact.Cur_hp;
                        log += ",\t\t heti_idx = " + sact.Heti_idx;

                        StepAction attack = new StepAction();
                        if (sact.buffInfoList != null)
                        {
                            foreach (DataBuffInfo buf in sact.buffInfoList)
                            {
                                BuffInfo attBuf = new BuffInfo();
                                attBuf.buf_id    = buf.Buf_id;
                                attBuf.buf_value = buf.Buf_value;
                                attack.buff.Add(attBuf);
                                log += ",\t\t buf.Buf_id = " + buf.Buf_id;
                                log += ",\t\t buf.Buf_value = " + buf.Buf_value;
                            }
                        }
                        attack.slotIndex = sact.Card_idx;
                        attack.skillID   = sact.Skillid;
                        attack.attackHp  = sact.Att_value;
                        attack.harmType  = sact.Att_type;
                        attack.isStorm   = Convert.ToBoolean(sact.BeCrit);
                        attack.curHp     = sact.Cur_hp;
                        if (sact.HasHeti_idx)
                        {
                            attack.hetiIndex = sact.Heti_idx;
                        }
                        step.attacks.Add(attack);
                        Debug.LogWarning(log);
                    }

                    foreach (DataSingleAction sact in action.be_attacker_actionsList)
                    {
                        string log = "Behit action: ";
                        log += ",\t\t card_idx = " + sact.Card_idx;
                        log += ",\t\t skillid = " + sact.Skillid;
                        log += ",\t\t att_value = " + sact.Att_value;
                        log += ",\t\t att_type = " + sact.Att_type;
                        log += ",\t\t beCrit = " + sact.BeCrit;
                        log += ",\t\t cur_hp = " + sact.Cur_hp;
                        log += ",\t\t heti_idx = " + sact.Heti_idx;

                        StepAction behit = new StepAction();
                        if (sact.buffInfoList != null)
                        {
                            foreach (DataBuffInfo buf in sact.buffInfoList)
                            {
                                BuffInfo behitBuf = new BuffInfo();
                                behitBuf.buf_id    = buf.Buf_id;
                                behitBuf.buf_value = buf.Buf_value;
                                behit.buff.Add(behitBuf);
                                log += ",\t\t buf.Buf_id = " + buf.Buf_id;
                                log += ",\t\t buf.Buf_value = " + buf.Buf_value;
                            }
                        }
                        behit.slotIndex = sact.Card_idx;
                        behit.skillID   = sact.Skillid;
                        behit.attackHp  = sact.Att_value;
                        behit.harmType  = sact.Att_type;
                        behit.isStorm   = Convert.ToBoolean(sact.BeCrit);
                        behit.curHp     = sact.Cur_hp;
                        step.behits.Add(behit);
                        Debug.LogWarning(log);
                    }
                    turn.battleSteps.Add(step);
                }
                battleRound.battleTurns.Add(turn);
            }
        }
예제 #3
0
    public static PacketDistributed CreatePacket(MessageID packetID)
    {
        PacketDistributed packet = null;

        switch (packetID)
        {
        case MessageID.CSLogin: { packet = new CSLogin(); } break;

        case MessageID.SCLoginRet: { packet = new SCLoginRet(); } break;

        case MessageID.CSLoginThirdPlatform: { packet = new CSLoginThirdPlatform(); } break;

        case MessageID.SCLoginThirdPlatformRet: { packet = new SCLoginThirdPlatformRet(); } break;

        case MessageID.CSThirdPlatformVerifyCharge: { packet = new CSThirdPlatformVerifyCharge(); } break;

        case MessageID.SCThirdPlatformVerifyCharge: { packet = new SCThirdPlatformVerifyCharge(); } break;

        case MessageID.CSAskUserData: { packet = new CSAskUserData(); } break;

        case MessageID.PBUserBaseData: { packet = new PBUserBaseData(); } break;

        case MessageID.PBUserBagData: { packet = new PBUserBagData(); } break;

        case MessageID.PBUserCopyData: { packet = new PBUserCopyData(); } break;

        case MessageID.SCAskUserData: { packet = new SCAskUserData(); } break;

        case MessageID.MissionInfo: { packet = new MissionInfo(); } break;

        case MessageID.CopyInfo: { packet = new CopyInfo(); } break;

        case MessageID.ItemInfo: { packet = new ItemInfo(); } break;

        case MessageID.CardInfo: { packet = new CardInfo(); } break;

        case MessageID.DropBag: { packet = new DropBag(); } break;

        case MessageID.BattleCard: { packet = new BattleCard(); } break;

        case MessageID.CSBattleData: { packet = new CSBattleData(); } break;

        case MessageID.DataBuffInfo: { packet = new DataBuffInfo(); } break;

        case MessageID.DataSingleAction: { packet = new DataSingleAction(); } break;

        case MessageID.DataAction: { packet = new DataAction(); } break;

        case MessageID.DataRound: { packet = new DataRound(); } break;

        case MessageID.DataBattle: { packet = new DataBattle(); } break;

        case MessageID.SCBattleData: { packet = new SCBattleData(); } break;

        case MessageID.CSPVPBattleData: { packet = new CSPVPBattleData(); } break;

        case MessageID.SCPVPBattleData: { packet = new SCPVPBattleData(); } break;

        case MessageID.CSChangeMember: { packet = new CSChangeMember(); } break;

        case MessageID.SCChangeMember: { packet = new SCChangeMember(); } break;

        case MessageID.CSCardCombining: { packet = new CSCardCombining(); } break;

        case MessageID.SCCardCombiningRet: { packet = new SCCardCombiningRet(); } break;

        case MessageID.CSCardEvolve: { packet = new CSCardEvolve(); } break;

        case MessageID.SCCardEvolveRet: { packet = new SCCardEvolveRet(); } break;

        case MessageID.CSCardStrengthen: { packet = new CSCardStrengthen(); } break;

        case MessageID.SCCardStrengthenRet: { packet = new SCCardStrengthenRet(); } break;

        case MessageID.CSFriendsList: { packet = new CSFriendsList(); } break;

        case MessageID.SCFriendsList: { packet = new SCFriendsList(); } break;

        case MessageID.CSSearchFriend: { packet = new CSSearchFriend(); } break;

        case MessageID.SCSearchFriend: { packet = new SCSearchFriend(); } break;

        case MessageID.CSGiveFriendPower: { packet = new CSGiveFriendPower(); } break;

        case MessageID.SCGiveFriendPower: { packet = new SCGiveFriendPower(); } break;

        case MessageID.CSGetFriendPower: { packet = new CSGetFriendPower(); } break;

        case MessageID.SCGetFriendPower: { packet = new SCGetFriendPower(); } break;

        case MessageID.CSADDFriend: { packet = new CSADDFriend(); } break;

        case MessageID.SCADDFriend: { packet = new SCADDFriend(); } break;

        case MessageID.CSDeleteFriend: { packet = new CSDeleteFriend(); } break;

        case MessageID.SCDeleteFriend: { packet = new SCDeleteFriend(); } break;

        case MessageID.CSGetRandomAssistanceList: { packet = new CSGetRandomAssistanceList(); } break;

        case MessageID.SCGetRandomAssistanceList: { packet = new SCGetRandomAssistanceList(); } break;

        case MessageID.PBFriend: { packet = new PBFriend(); } break;

        case MessageID.CSSellCard: { packet = new CSSellCard(); } break;

        case MessageID.SCSellCard: { packet = new SCSellCard(); } break;

        case MessageID.SCErrorMsg: { packet = new SCErrorMsg(); } break;

        case MessageID.CSMailList: { packet = new CSMailList(); } break;

        case MessageID.SCMailList: { packet = new SCMailList(); } break;

        case MessageID.PBMail: { packet = new PBMail(); } break;

        case MessageID.CSMailDelete: { packet = new CSMailDelete(); } break;

        case MessageID.SCMailDelete: { packet = new SCMailDelete(); } break;

        case MessageID.CSMailSend: { packet = new CSMailSend(); } break;

        case MessageID.SCMailSend: { packet = new SCMailSend(); } break;

        case MessageID.CSMailFriend: { packet = new CSMailFriend(); } break;

        case MessageID.SCMailFriend: { packet = new SCMailFriend(); } break;

        case MessageID.CSMailSystem: { packet = new CSMailSystem(); } break;

        case MessageID.SCMailSystem: { packet = new SCMailSystem(); } break;

        case MessageID.CSMailRead: { packet = new CSMailRead(); } break;

        case MessageID.SCMailRead: { packet = new SCMailRead(); } break;

        case MessageID.CSGMcmds: { packet = new CSGMcmds(); } break;

        case MessageID.SCGMcmds: { packet = new SCGMcmds(); } break;

        case MessageID.CSTaskList: { packet = new CSTaskList(); } break;

        case MessageID.SCTaskList: { packet = new SCTaskList(); } break;

        case MessageID.PBTask: { packet = new PBTask(); } break;

        case MessageID.CSFinishTask: { packet = new CSFinishTask(); } break;

        case MessageID.SCFinishTask: { packet = new SCFinishTask(); } break;

        case MessageID.CSShop: { packet = new CSShop(); } break;

        case MessageID.SCShopRet: { packet = new SCShopRet(); } break;

        case MessageID.CSGamble: { packet = new CSGamble(); } break;

        case MessageID.SCGambleRet: { packet = new SCGambleRet(); } break;

        case MessageID.CSGuide: { packet = new CSGuide(); } break;

        case MessageID.SCGuide: { packet = new SCGuide(); } break;

        case MessageID.ButtonInfo: { packet = new ButtonInfo(); } break;

        case MessageID.CSChangeName: { packet = new CSChangeName(); } break;

        case MessageID.SCChangeName: { packet = new SCChangeName(); } break;

        case MessageID.CSBindAccount: { packet = new CSBindAccount(); } break;

        case MessageID.SCBindAccount: { packet = new SCBindAccount(); } break;

        case MessageID.CSAskPVPList: { packet = new CSAskPVPList(); } break;

        case MessageID.SCAskPVPList: { packet = new SCAskPVPList(); } break;

        case MessageID.PVPUserBaseData: { packet = new PVPUserBaseData(); } break;

        case MessageID.CSAskScoreShopFresh: { packet = new CSAskScoreShopFresh(); } break;

        case MessageID.SCAskScoreShopFresh: { packet = new SCAskScoreShopFresh(); } break;

        case MessageID.CSPVPShop: { packet = new CSPVPShop(); } break;

        case MessageID.SCPVPShopRet: { packet = new SCPVPShopRet(); } break;

        case MessageID.ProductInfo: { packet = new ProductInfo(); } break;

        case MessageID.CSProductList: { packet = new CSProductList(); } break;

        case MessageID.SCProductList: { packet = new SCProductList(); } break;

        case MessageID.CSClearBattleData: { packet = new CSClearBattleData(); } break;

        case MessageID.SCClearBattleData: { packet = new SCClearBattleData(); } break;

        case MessageID.CSRandomCardFree: { packet = new CSRandomCardFree(); } break;

        case MessageID.SCRandomCardFree: { packet = new SCRandomCardFree(); } break;

        case MessageID.CS20038: { packet = new CS20038(); } break;

        case MessageID.SC30038: { packet = new SC30038(); } break;

        case MessageID.CS20039: { packet = new CS20039(); } break;

        case MessageID.SC30039: { packet = new SC30039(); } break;

        case MessageID.CS20040: { packet = new CS20040(); } break;

        case MessageID.SC30040: { packet = new SC30040(); } break;

        case MessageID.CS20041: { packet = new CS20041(); } break;

        case MessageID.SC30041: { packet = new SC30041(); } break;

        case MessageID.CSscode: { packet = new CSscode(); } break;

        case MessageID.SCscode: { packet = new SCscode(); } break;

        case MessageID.CSCYouProductList: { packet = new CSCYouProductList(); } break;

        case MessageID.SCCYouProductList: { packet = new SCCYouProductList(); } break;

        case MessageID.CSCYouVerifyCharge: { packet = new CSCYouVerifyCharge(); } break;

        case MessageID.SCCYouVerifyCharge: { packet = new SCCYouVerifyCharge(); } break;

        case MessageID.CSPPProductList: { packet = new CSPPProductList(); } break;

        case MessageID.SCPPProductList: { packet = new SCPPProductList(); } break;

        case MessageID.CSPPVerifyCharge: { packet = new CSPPVerifyCharge(); } break;

        case MessageID.SCPPVerifyCharge: { packet = new SCPPVerifyCharge(); } break;

        case MessageID.CSBuyMoney: { packet = new CSBuyMoney(); } break;

        case MessageID.SCBuyMoney: { packet = new SCBuyMoney(); } break;

        case MessageID.CSBuyPower: { packet = new CSBuyPower(); } break;

        case MessageID.SCBuyPower: { packet = new SCBuyPower(); } break;

        case MessageID.CSSDKLoginThirdPlatform: { packet = new CSSDKLoginThirdPlatform(); } break;

        case MessageID.SCSDKLoginThirdPlatformRet: { packet = new SCSDKLoginThirdPlatformRet(); } break;

        case MessageID.CSSDKRefresh: { packet = new CSSDKRefresh(); } break;

        case MessageID.SCSDKRefreshRet: { packet = new SCSDKRefreshRet(); } break;

        case MessageID.CSCommonProductList: { packet = new CSCommonProductList(); } break;

        case MessageID.SCCommonProductListRet: { packet = new SCCommonProductListRet(); } break;

        case MessageID.CSCYouPayVerifyCharge: { packet = new CSCYouPayVerifyCharge(); } break;

        case MessageID.SCCYouPayVerifyChargeRet: { packet = new SCCYouPayVerifyChargeRet(); } break;

        case MessageID.CSGGL: { packet = new CSGGL(); } break;

        case MessageID.SCGGL: { packet = new SCGGL(); } break;

        case MessageID.CSWuxingActivation: { packet = new CSWuxingActivation(); } break;

        case MessageID.SCWuxingActivation: { packet = new SCWuxingActivation(); } break;

        case MessageID.CSWuxingLevelup: { packet = new CSWuxingLevelup(); } break;

        case MessageID.SCWuxingLevelup: { packet = new SCWuxingLevelup(); } break;

        case MessageID.CSWuxingReset: { packet = new CSWuxingReset(); } break;

        case MessageID.SCWuxingReset: { packet = new SCWuxingReset(); } break;

        case MessageID.WuxingInfo: { packet = new WuxingInfo(); } break;

        case MessageID.SuipianInfo: { packet = new SuipianInfo(); } break;

        case MessageID.FengshuiInfo: { packet = new FengshuiInfo(); } break;

        case MessageID.CSBGZ: { packet = new CSBGZ(); } break;

        case MessageID.SCBGZ: { packet = new SCBGZ(); } break;

        case MessageID.MonthCardInfo: { packet = new MonthCardInfo(); } break;

        case MessageID.CSMonthCardGetDollar: { packet = new CSMonthCardGetDollar(); } break;

        case MessageID.SCMonthCardGetDollar: { packet = new SCMonthCardGetDollar(); } break;

        case MessageID.MonthReward: { packet = new MonthReward(); } break;

        case MessageID.CSMonthCardInfo: { packet = new CSMonthCardInfo(); } break;

        case MessageID.SCMonthCardInfo: { packet = new SCMonthCardInfo(); } break;

        case MessageID.CSFriendMailDelete: { packet = new CSFriendMailDelete(); } break;

        case MessageID.SCFriendMailDelete: { packet = new SCFriendMailDelete(); } break;

        case MessageID.CSStudySkill: { packet = new CSStudySkill(); } break;

        case MessageID.SCStudySkill: { packet = new SCStudySkill(); } break;

        case MessageID.CSStudySkillUpdate: { packet = new CSStudySkillUpdate(); } break;

        case MessageID.SCStudySkillUpdate: { packet = new SCStudySkillUpdate(); } break;

        case MessageID.CSQxzbPVPDataAsk: { packet = new CSQxzbPVPDataAsk(); } break;

        case MessageID.SCQxzbPVPDataAsk: { packet = new SCQxzbPVPDataAsk(); } break;

        case MessageID.CSQxzbBattle: { packet = new CSQxzbBattle(); } break;

        case MessageID.SCQxzbBattle: { packet = new SCQxzbBattle(); } break;

        case MessageID.CSQxzbPVPClearCD: { packet = new CSQxzbPVPClearCD(); } break;

        case MessageID.SCQxzbPVPClearCD: { packet = new SCQxzbPVPClearCD(); } break;

        case MessageID.CSQxzbGetReward: { packet = new CSQxzbGetReward(); } break;

        case MessageID.SCQxzbGetReward: { packet = new SCQxzbGetReward(); } break;

        case MessageID.CSPaiTaBattleData: { packet = new CSPaiTaBattleData(); } break;

        case MessageID.SCPaiTaBattleData: { packet = new SCPaiTaBattleData(); } break;

        case MessageID.CSClearPaiTaBattleData: { packet = new CSClearPaiTaBattleData(); } break;

        case MessageID.SCClearPaiTaBattleData: { packet = new SCClearPaiTaBattleData(); } break;

        case MessageID.CSAskWorldBossInfo: { packet = new CSAskWorldBossInfo(); } break;

        case MessageID.SCAskWorldBossInfo: { packet = new SCAskWorldBossInfo(); } break;

        case MessageID.WorldBoss: { packet = new WorldBoss(); } break;

        case MessageID.WorldBossKillInfo: { packet = new WorldBossKillInfo(); } break;

        case MessageID.WorldBossAttInfo: { packet = new WorldBossAttInfo(); } break;

        case MessageID.WorldBossDamageRankInfo: { packet = new WorldBossDamageRankInfo(); } break;

        case MessageID.CSAskWorldBossBattle: { packet = new CSAskWorldBossBattle(); } break;

        case MessageID.SCAskWorldBossBattle: { packet = new SCAskWorldBossBattle(); } break;

        case MessageID.CSWorldBossAddZhufu: { packet = new CSWorldBossAddZhufu(); } break;

        case MessageID.SCWorldBossAddZhufu: { packet = new SCWorldBossAddZhufu(); } break;

        case MessageID.CSWorldBossResurgence: { packet = new CSWorldBossResurgence(); } break;

        case MessageID.SCWorldBossResurgence: { packet = new SCWorldBossResurgence(); } break;

        case MessageID.CSAskActivity: { packet = new CSAskActivity(); } break;

        case MessageID.SCAskActivity: { packet = new SCAskActivity(); } break;

        case MessageID.ActivityInfo: { packet = new ActivityInfo(); } break;

        case MessageID.ChangeCardInfo: { packet = new ChangeCardInfo(); } break;

        case MessageID.cardGuidAndTempleID: { packet = new cardGuidAndTempleID(); } break;

        case MessageID.CSAskChangeCardList: { packet = new CSAskChangeCardList(); } break;

        case MessageID.SCAskChangeCardList: { packet = new SCAskChangeCardList(); } break;

        case MessageID.CSChangeCardConfirm: { packet = new CSChangeCardConfirm(); } break;

        case MessageID.SCChangeCardConfirm: { packet = new SCChangeCardConfirm(); } break;

        case MessageID.CSWorldBossWeekRank: { packet = new CSWorldBossWeekRank(); } break;

        case MessageID.SCWorldBossWeekRank: { packet = new SCWorldBossWeekRank(); } break;

        case MessageID.CSWorldBossWeekReward: { packet = new CSWorldBossWeekReward(); } break;

        case MessageID.SCWorldBossWeekReward: { packet = new SCWorldBossWeekReward(); } break;

        case MessageID.CSTaskOver: { packet = new CSTaskOver(); } break;

        case MessageID.SCTaskOver: { packet = new SCTaskOver(); } break;

        case MessageID.PBYunyingHuodong: { packet = new PBYunyingHuodong(); } break;

        case MessageID.CSYunyingHuodong: { packet = new CSYunyingHuodong(); } break;

        case MessageID.SCYunyingHuodong: { packet = new SCYunyingHuodong(); } break;

        case MessageID.CSGooglePayVerifyCharge: { packet = new CSGooglePayVerifyCharge(); } break;

        case MessageID.SCGooglePayVerifyChargeRet: { packet = new SCGooglePayVerifyChargeRet(); } break;
        }
        if (null != packet)
        {
            packet.packetID = packetID;
        }
        //netActionTime = DateTime.Now.ToFileTimeUtc();
        return(packet);
    }