private static void OnStartFight(bool success, System.Object content) { if (content != null) { //refresh pvp user if rank changed StartFightResponse response = content as StartFightResponse; if (response.pvpUser != null) { InstancePlayer.instance.model_User.model_pvpUser.PushPvpUser(response.pvpUser); } } PBConnect_startPVPLadderFight.DelegateConnectCallback cb = _fightCallback; _fightCallback = null; cb(success, content); }
public static RESULT StartFight(PBConnect_startPVPLadderFight.DelegateConnectCallback callback) { Assert.assert(_fightCallback == null); RESULT r = CheckStartFight(InstancePlayer.instance.pvpUser); if (r != RESULT.OK) { return(r); } /* * SlgPB.PVPUser selfUser = InstancePlayer.instance.model_User.model_pvpUser.selfPvpUser; * int selfRank = selfUser.rank; * * if (selfRank >= opponent.rank) { * return RESULT.RANK_ERROR; * } */ _fightCallback = callback; SlgPB.PVPUser opponent = InstancePlayer.instance.pvpUser; StartPVPLadderFightRequest request = new StartPVPLadderFightRequest(); request.api = new Model_ApiRequest().api; request.rank = opponent.rank; request.oppUserId = opponent.userId; request.teamId = InstancePlayer.instance.model_User.model_Formation.GetSelectTeamId(); (new PBConnect_startPVPLadderFight()).Send(request, OnStartFight); return(r); }