예제 #1
0
    void SetPanel(PANELS panel)
    {
        currentPanel = panel;
        mainPanel.SetActive(false);
        //playPanel.SetActive(false);
        onlineSetupPanel.SetActive(false);
        connectingPanel.SetActive(false);
        switch (currentPanel)
        {
        case PANELS.main:
            mainPanel.SetActive(true);
            break;

        case PANELS.play:
            //playPanel.SetActive(true);
            break;

        case PANELS.onlineSetup:
            onlineSetupPanel.SetActive(true);
            break;

        case PANELS.connecting:
            connectingPanel.SetActive(true);
            break;
        }
    }
 private void PreviewButton_Click(object sender, EventArgs e)
 {
     m_CurVisiblePanel = PANELS.PREVIEW_FEEDBACK;
     ShowActivePanel();
 }
 private void ReleaseButton_Click(object sender, EventArgs e)
 {
     m_CurVisiblePanel = PANELS.RELEASE_NOTES;
     ShowActivePanel();
 }
 private void AboutButton_Click(object sender, EventArgs e)
 {
     m_CurVisiblePanel = PANELS.ABOUT;
     ShowActivePanel();
 }
 private void GeneralButton_Click(object sender, EventArgs e)
 {
     m_CurVisiblePanel = PANELS.GENERAL;
     ShowActivePanel();
 }
예제 #6
0
 private void PreviewButton_Click(object sender, EventArgs e)
 {
     m_CurVisiblePanel = PANELS.PREVIEW_FEEDBACK;
     ShowActivePanel();
 }
예제 #7
0
 private void ReleaseButton_Click(object sender, EventArgs e)
 {
     m_CurVisiblePanel = PANELS.RELEASE_NOTES;
     ShowActivePanel();
 }
예제 #8
0
 private void AboutButton_Click(object sender, EventArgs e)
 {
     m_CurVisiblePanel = PANELS.ABOUT;
     ShowActivePanel();
 }
예제 #9
0
 private void GeneralButton_Click(object sender, EventArgs e)
 {
     m_CurVisiblePanel = PANELS.GENERAL;
     ShowActivePanel();
 }