public DeferredRenderer(Game game)
     : base(game)
 {
     scene      = new Scene(Game);
     drinstance = this;
     hpt        = new PAB.HiPerfTimer();
 }
예제 #2
0
 public Camera(Game game)
     : base(game)
 {
     // TODO: Construct any child components here
     hpt = new PAB.HiPerfTimer();
 }