/// <summary> /// Implements <see cref="UMD.HCIL.PiccoloDirect3D.Util.TesselationVisitor.TessBegin"> /// TesselationVisitor.TessBegin</see>. /// </summary> public virtual void TessBegin(P3Util.GlPrimitiveType which) { PrimitiveType type = P3Util.GetD3DPrimitiveType(which); this.renderListTypes.Add(new PrimitiveTypeInfo(renderList.Count, renderList.Count - 1, currentTesselationColor, type)); }
/// <summary> /// Notifies the <see cref="UMD.HCIL.PiccoloDirect3D.Util.TesselationVisitor"> /// TesselationVisitor</see> of the start of a (triangle) primitive. /// </summary> /// <param name="which">The type of the primitive.</param> public virtual void TessBegin(P3Util.GlPrimitiveType which) { visitor.TessBegin(which); }