public static void SetFloat(string key, float val) { #if UNITY_IPHONE //Use player prefs to set and return. P31Prefs.setFloat(key, val); return; #endif //If we fall here then we havent saved any other way and we will resport to unity default. PlayerPrefs.SetFloat(key, val); }
void OnGUI() { beginColumn(); if (GUILayout.Button("Synchronize")) { // Note: synchronize is called automatically for you when iCloud initializes and your app closes so in practice you will not need to call it var didSync = P31Prefs.synchronize(); Debug.Log("did synchronize: " + didSync); } if (GUILayout.Button("Get the ubiquityIdentityToken")) { var token = iCloudBinding.getUbiquityIdentityToken(); Debug.Log("ubiquityIdentityToken: " + token); } if (GUILayout.Button("Set Int 29")) { P31Prefs.setInt("theInt", 29); Debug.Log("int: " + P31Prefs.getInt("theInt")); } if (GUILayout.Button("Set string 'word'")) { P31Prefs.setString("theString", "word"); Debug.Log("string: " + P31Prefs.getString("theString")); } if (GUILayout.Button("Set Bool")) { P31Prefs.setBool("theBool", true); Debug.Log("bool: " + P31Prefs.getBool("theBool")); } if (GUILayout.Button("Set Float 13.68")) { P31Prefs.setFloat("theFloat", 13.68f); Debug.Log("float: " + P31Prefs.getFloat("theFloat")); } if (GUILayout.Button("Set Dictionary")) { var ht = new Hashtable(); ht.Add("aFloat", 25.5f); ht.Add("aString", "dogma"); ht.Add("anInt", 16); P31Prefs.setDictionary("theDict", ht); Prime31.Utils.logObject(P31Prefs.getDictionary("theDict")); } if (GUILayout.Button("Get All")) { Debug.Log("int: " + P31Prefs.getInt("theInt")); Debug.Log("string: " + P31Prefs.getString("theString")); Debug.Log("bool: " + P31Prefs.getBool("theBool")); Prime31.Utils.logObject(P31Prefs.getDictionary("theDict")); Debug.Log("float: " + P31Prefs.getFloat("theFloat")); } if (GUILayout.Button("Remove All Values")) { P31Prefs.removeAll(); } endColumn(true); if (GUILayout.Button("Is Document Store Available")) { Debug.Log("Is document store available: " + P31Prefs.iCloudDocumentStoreAvailable); } if (GUILayout.Button("Is File in iCloud?")) { Debug.Log("Is file in iCloud: " + iCloudBinding.isFileInCloud(_filename)); } if (GUILayout.Button("Is File Downloaded?")) { Debug.Log("Is file downloaded: " + iCloudBinding.isFileDownloaded(_filename)); } if (GUILayout.Button("Save File to iCloud")) { // make up a file name _filename = string.Format("myCloudFile{0}.txt", Random.Range(0, 10000)); var didSave = P31CloudFile.writeAllText(_filename, "going to write some text"); Debug.Log("Did write file to iCloud: " + didSave); } if (GUILayout.Button("Modify File")) { var didSave = P31CloudFile.writeAllText(_filename, "changed up the text and now its this"); Debug.Log("Did write file to iCloud: " + didSave); } if (GUILayout.Button("Get Contents of File")) { var lines = P31CloudFile.readAllLines(_filename); Debug.Log("File contents: " + string.Join("", lines)); } if (GUILayout.Button("Evict File")) { iCloudBinding.evictFile(_filename); } endColumn(); }