static public int RegisterTouchInput_s(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif OzTouchInput a1; checkType(l, 1, out a1); OzTouchInputManager.RegisterTouchInput(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
protected virtual void Awake() { this.downPos = new Vector2[5]; this.moveDelta = new Vector2(); #if ((UNITY_ANDROID || UNITY_IPHONE || UNITY_WP8 || UNITY_BLACKBERRY) && !UNITY_EDITOR) this.mobilePlatform = true; #else this.mobilePlatform = false; #endif InitInputEvent(); OzTouchInputManager.RegisterTouchInput(this); }