/// <summary> /// Updates the debug overlay with the current frame rate statistics and triangle count. /// </summary> protected void UpdateDebugOverlay() { mCurrentFPS.setCaption("Current FPS: " + mRenderWindow.LastFPS); mAverageFPS.setCaption("Average FPS: " + mRenderWindow.AverageFPS); mBestFPS.setCaption("Best FPS: " + mRenderWindow.BestFPS); mWorstFPS.setCaption("Worst FPS: " + mRenderWindow.WorstFPS); mTriangleCount.setCaption("Triangle Count: " + mRenderWindow.TriangleCount); }