예제 #1
0
        /// <summary>
        /// Invalidates the View model, causing rendering of all rendering contexts
        /// </summary>
        public void Invalidate()
        {
            Stopwatch sw = Stopwatch.StartNew();

            ImageRenderContext?.BeginRender();
            DoseRenderContext?.BeginRender();
            RoiRenderContext?.BeginRender();
            OverlayContext?.BeginRender();

            RenderImages(ImageRenderContext);
            RenderDoses(DoseRenderContext);
            RenderROIs(ImageRenderContext);
            RenderBeams(ImageRenderContext);
            RenderOverlays(OverlayContext);

            /*foreach(var vf in VectorFields)
             * {
             *  VectorRenderer.Render(vf, Camera, ImageRenderContext, new Rectd(0, 0, 1, 1));
             * }*/

            ImageRenderContext?.EndRender();
            DoseRenderContext?.EndRender();
            RoiRenderContext?.EndRender();
            OverlayContext?.EndRender();

            Camera.IsInvalidated = false;
            sw.Stop();

            //sOverlayContext?.DrawString("" + sw.ElapsedMilliseconds + " ms", 0, 0, 12, DicomColors.Yellow);
        }
예제 #2
0
        public FrameContext(OverlayContext ctx, OverlayInfo info)
        {
            this.ctx    = ctx;
            Info        = info;
            Source      = ctx.Source;
            Overlay     = ctx.Overlay;
            SourceSize  = ctx.SourceInfo.Size;
            OverlaySize = ctx.OverlayInfo.Size;
            Info        = Info.Resize(SourceSize, OverlaySize);
            if (ctx.Render.Mode == FramingMode.Fit && SourceSize != ctx.TargetInfo.Size)
            {
                Info   = Info.Resize(ctx.TargetInfo.Size, OverlaySize);
                Source = Source.Invoke(SourceSize.GetArea() < ctx.TargetInfo.Size.GetArea() ? ctx.Render.Upsize : ctx.Render.Downsize,
                                       ctx.TargetInfo.Width, ctx.TargetInfo.Height);
                SourceSize = ctx.TargetInfo.Size;
            }
            if (ctx.Render.Mode == FramingMode.Fit)
            {
                Info = Info.Shrink(SourceSize, OverlaySize);
            }
            var resizeFunc = Info.Width > OverlaySize.Width ? ctx.Render.Upsize : ctx.Render.Downsize;
            var crop       = Info.GetCrop();

            Overlay     = ctx.Render.ResizeRotate(Overlay, resizeFunc, null, Info.Width, Info.Height, 0, crop, Info.Warp);
            OverlayMask = ctx.Render.ResizeRotate(ctx.OverlayMask, "BicubicResize", null, Info.Width, Info.Height, 0, crop, Info.Warp);
            InitColorAdjust();
        }
예제 #3
0
 public void InvalidateOverlays()
 {
     OverlayContext.BeginRender();
     RenderOverlays(OverlayContext);
     OverlayContext.EndRender();
 }
예제 #4
0
        protected dynamic RenderFrame(OverlayContext ctx, OverlayInfo info)
        {
            info = info.Resize(ctx.SourceInfo.Size, ctx.OverlayInfo.Size);

            var src      = ctx.Source;
            var over     = ctx.Overlay;
            var srcSize  = ctx.SourceInfo.Size;
            var overSize = ctx.OverlayInfo.Size;

            if (Mode == FramingMode.Fit && srcSize != ctx.TargetInfo.Size)
            {
                info    = info.Resize(ctx.TargetInfo.Size, overSize);
                src     = src.Invoke(srcSize.GetArea() < ctx.TargetInfo.Size.GetArea() ? Upsize : Downsize, ctx.TargetInfo.Width, ctx.TargetInfo.Height);
                srcSize = ctx.TargetInfo.Size;
            }

            if (Mode == FramingMode.Fit)
            {
                info = info.Shrink(srcSize, overSize);
            }

            var resizeFunc = info.Width > overSize.Width ? Upsize : Downsize;

            var crop = info.GetCrop();

            if (!crop.IsEmpty || info.Width != overSize.Width || info.Height != overSize.Height)
            {
                over = ResizeRotate(over, resizeFunc, null, info.Width, info.Height, 0, crop);
            }
            var overMask = ctx.OverlayMask?.Dynamic().BicubicResize(info.Width, info.Height);


            if (ColorAdjust > -double.Epsilon && Mode != FramingMode.Mask)
            {
                Func <dynamic, bool, dynamic> adjCrop = (clp, invert) =>
                {
                    var sign = invert ? -1 : 1;
                    return(clp?.Crop(
                               Math.Max(SrcColorBorderOffset.Left, sign * (info.X + OverColorBorderOffset.Left)),
                               Math.Max(SrcColorBorderOffset.Top, sign * (info.Y + OverColorBorderOffset.Top)),
                               -Math.Max(SrcColorBorderOffset.Right, sign * (srcSize.Width - info.X - info.Width + OverColorBorderOffset.Right)),
                               -Math.Max(SrcColorBorderOffset.Bottom, sign * (srcSize.Height - info.Y - info.Height + OverColorBorderOffset.Bottom))));
                };

                var srcTest  = adjCrop(src, false);
                var overTest = adjCrop(over, true);
                var maskTest = adjCrop(ctx.SourceMask, false);
                if (overMask != null)
                {
                    var input = (maskTest ?? GetBlankClip(src, true).Dynamic())
                                .Overlay(overMask, info.X, info.Y, mode: "darken");
                    maskTest = adjCrop(input, true);
                }
                if (!GetVideoInfo().IsRGB() && !string.IsNullOrEmpty(Matrix))
                {
                    srcTest  = srcTest.ConvertToRgb24(matrix: Matrix);
                    overTest = overTest.ConvertToRgb24(matrix: Matrix);
                    maskTest = maskTest?.ConvertToRgb24(matrix: Matrix);
                    if (ColorAdjust > double.Epsilon)
                    {
                        src = src.ConvertToRgb24(matrix: Matrix);
                    }
                    if (ColorAdjust < 1 - double.Epsilon)
                    {
                        over = over.ConvertToRgb24(matrix: Matrix);
                    }
                }
                if (ColorAdjust > double.Epsilon)
                {
                    src = src.ColorAdjust(srcTest, overTest, maskTest, maskTest, intensity: ColorAdjust,
                                          channels: AdjustChannels, debug: Debug, SIMD: SIMD, extrapolation: Extrapolation, dynamicNoise: DynamicNoise);
                    if (!GetVideoInfo().IsRGB() && !string.IsNullOrEmpty(Matrix))
                    {
                        src = src.ConvertToYV24(matrix: Matrix);
                    }
                }
                if (ColorAdjust < 1 - double.Epsilon)
                {
                    over = over.ColorAdjust(overTest, srcTest, maskTest, maskTest, intensity: 1 - ColorAdjust,
                                            channels: AdjustChannels, debug: Debug, SIMD: SIMD, extrapolation: Extrapolation, dynamicNoise: DynamicNoise);
                    if (!GetVideoInfo().IsRGB() && !string.IsNullOrEmpty(Matrix))
                    {
                        over = over.ConvertToYV24(matrix: Matrix);
                    }
                }
            }

            dynamic GetOverMask(int length, bool gradientMask, bool noiseMask)
            {
                return(over.OverlayMask(
                           left: info.X > BorderOffset.Left ? length : 0,
                           top: info.Y > BorderOffset.Top ? length : 0,
                           right: srcSize.Width - info.X - info.Width > BorderOffset.Right ? length : 0,
                           bottom: srcSize.Height - info.Y - info.Height > BorderOffset.Bottom ? length : 0,
                           gradient: gradientMask, noise: noiseMask,
                           seed: DynamicNoise ? info.FrameNumber : 0));
            }

            dynamic GetSourceMask(int length, bool gradientMask, bool noiseMask)
            {
                return(src.OverlayMask( //TODO BorderOffset
                           left: info.X < 0 ? length : 0,
                           top: info.Y < 0 ? length : 0,
                           right: srcSize.Width - info.X - info.Width < 0 ? length : 0,
                           bottom: srcSize.Height - info.Y - info.Height < 0 ? length : 0,
                           gradient: gradientMask, noise: noiseMask,
                           seed: DynamicNoise ? info.FrameNumber : 0));
            }

            dynamic GetMask(Func <int, bool, bool, dynamic> func)
            {
                if (Gradient > 0 && Gradient == Noise)
                {
                    return(func(Gradient, true, true));
                }
                dynamic mask = null;

                if (Gradient > 0)
                {
                    mask = func(Gradient, true, false);
                }
                if (Noise > 0)
                {
                    var noiseMask = func(Noise, false, true);
                    mask = mask == null ? noiseMask : mask.Overlay(noiseMask, mode: "darken");
                }
                return(mask);
            }

            dynamic Rotate(dynamic clip, bool invert) => clip == null
                ? null
                : (info.Angle == 0 ? clip : clip.Invoke(this.Rotate, (invert ? -info.Angle : info.Angle) / 100.0));

            dynamic GetBackground(int width, int height)
            {
                var background = src.BilinearResize(width / 3, height / 3)
                                 .Overlay(over.BilinearResize(width / 3, height / 3),
                                          opacity: (Background + 1) / 2,
                                          mask: overMask?.BilinearResize(width / 3, height / 3));

                for (var i = 0; i < BackBlur; i++)
                {
                    background = background.Blur(1.5);
                }
                return(background.GaussResize(width, height, p: 3));
            }

            var frameParams = ctx.CalcFrame(info);

            switch (Mode)
            {
            case FramingMode.Fit:
            {
                var mask = GetMask(GetOverMask);
                if (overMask != null && mask != null)
                {
                    mask = mask.Overlay(overMask, mode: "darken");
                }
                if (ctx.SourceMask != null && mask != null)
                {
                    mask = mask.Overlay(Rotate(ctx.SourceMask.Invert(), true), -info.X, -info.Y, mode: "lighten");
                }
                if (mask == null && info.Angle != 0)
                {
                    mask = ((Clip)GetBlankClip(over, true)).Dynamic();
                }
                return(Opacity < double.Epsilon ? src : src.Overlay(Rotate(over, false), info.X, info.Y, mask: Rotate(mask, false), opacity: Opacity, mode: OverlayMode));
            }

            case FramingMode.Fill:
            {
                var maskOver = GetMask(GetOverMask);
                var maskSrc  = GetMask(GetSourceMask);
                if (overMask != null && maskOver != null)
                {
                    maskOver = maskOver.Overlay(overMask, mode: "darken");
                }
                if (ctx.SourceMask != null && maskOver != null)
                {
                    maskOver = maskOver.Overlay(ctx.SourceMask.Invert().Invoke(this.Rotate, -info.Angle / 100.0), -info.X, -info.Y, mode: "lighten");
                }
                dynamic hybrid = InitClip(src, frameParams.MergedWidth, frameParams.MergedHeight, ctx.BlankColor);
                if (maskSrc != null || Opacity - 1 <= -double.Epsilon)
                {
                    hybrid = hybrid.Overlay(src, Math.Max(0, -info.X), Math.Max(0, -info.Y));
                }
                if (maskOver != null || Opacity - 1 < double.Epsilon)
                {
                    hybrid = hybrid.Overlay(over.Invoke(this.Rotate, info.Angle / 100.0), Math.Max(0, info.X), Math.Max(0, info.Y));
                }
                if (maskOver == null && info.Angle != 0)
                {
                    maskOver = GetBlankClip(over, true).Dynamic()?.Invoke(this.Rotate, info.Angle / 100.0);
                }

                var merged = hybrid.Overlay(src, Math.Max(0, -info.X), Math.Max(0, -info.Y), mask: maskSrc)
                             .Overlay(over.Invoke(this.Rotate, info.Angle / 100.0),
                                      Math.Max(0, info.X), Math.Max(0, info.Y),
                                      opacity: Opacity, mask: maskOver, mode: OverlayMode);

                var resized = merged.Invoke(Downsize, frameParams.FinalWidth, frameParams.FinalHeight);

                return(InitClip(src, ctx.TargetInfo.Width, ctx.TargetInfo.Height, ctx.DefaultColor)
                       .Overlay(resized, frameParams.FinalX, frameParams.FinalY));
            }

            case FramingMode.FillRectangle:
            case FramingMode.FitBorders:
            {
                var maskOver = GetMask(GetOverMask);
                var maskSrc  = GetMask(GetSourceMask);
                if (overMask != null && maskOver != null)
                {
                    maskOver = maskOver.Overlay(overMask, mode: "darken");
                }
                if (ctx.SourceMask != null && maskOver != null)
                {
                    maskOver = maskOver.Overlay(ctx.SourceMask.Dynamic().Invert().Invoke(this.Rotate, -info.Angle / 100.0), -info.X, -info.Y, mode: "lighten");
                }
                var background = GetBackground(frameParams.MergedWidth, frameParams.MergedHeight);
                if (Opacity - 1 <= -double.Epsilon)
                {
                    background = background.Overlay(over.Invoke(this.Rotate, info.Angle / 100.0), Math.Max(0, info.X), Math.Max(0, info.Y), mask: maskOver?.Invoke(this.Rotate, info.Angle / 100.0));
                }
                var hybrid = background.Overlay(src, Math.Max(0, -info.X), Math.Max(0, -info.Y), mask: maskSrc)
                             .Overlay(over.Invoke(this.Rotate, info.Angle / 100.0),
                                      x: Math.Max(0, info.X),
                                      y: Math.Max(0, info.Y),
                                      mask: maskOver?.Invoke(this.Rotate, info.Angle / 100.0),
                                      mode: OverlayMode,
                                      opacity: Opacity)
                             .Invoke(Downsize, frameParams.FinalWidth, frameParams.FinalHeight);
                if (Mode == FramingMode.FillRectangle)
                {
                    return(InitClip(src, ctx.TargetInfo.Width, ctx.TargetInfo.Height, ctx.BlankColor)
                           .Overlay(hybrid, frameParams.FinalX, frameParams.FinalY));
                }
                var srcRect        = new Rectangle(0, 0, srcSize.Width, srcSize.Height);
                var overRect       = new Rectangle(info.X, info.Y, info.Width, info.Height);
                var union          = Rectangle.Union(srcRect, overRect);
                var intersect      = Rectangle.Intersect(srcRect, overRect);
                var cropLeft       = intersect.Left - union.Left;
                var cropTop        = intersect.Top - union.Top;
                var cropRight      = union.Right - intersect.Right;
                var cropBottom     = union.Bottom - intersect.Bottom;
                var cropWidthCoef  = cropRight == 0 ? 1 : ((double)cropLeft / cropRight) / ((double)cropLeft / cropRight + 1);
                var cropHeightCoef = cropBottom == 0 ? 1 : ((double)cropTop / cropBottom) / ((double)cropTop / cropBottom + 1);
                cropLeft   = (int)((frameParams.FinalWidth - ctx.TargetInfo.Width) * cropWidthCoef);
                cropTop    = (int)((frameParams.FinalHeight - ctx.TargetInfo.Height) * cropHeightCoef);
                cropRight  = frameParams.FinalWidth - ctx.TargetInfo.Width - cropLeft;
                cropBottom = frameParams.FinalHeight - ctx.TargetInfo.Height - cropTop;
                return(hybrid.Crop(cropLeft, cropTop, -cropRight, -cropBottom));
            }

            case FramingMode.FillFull:
            {
                frameParams.FinalWidth  = !frameParams.Wider ? frameParams.MergedWidth : (int)Math.Round(frameParams.MergedHeight * frameParams.OutAr);
                frameParams.FinalHeight = !frameParams.Wider ? (int)Math.Round(frameParams.MergedWidth / frameParams.OutAr) : frameParams.MergedHeight;
                frameParams.FinalX      = (frameParams.FinalWidth - frameParams.MergedWidth) / 2;
                frameParams.FinalY      = (frameParams.FinalHeight - frameParams.MergedHeight) / 2;
                var maskOver = GetMask(GetOverMask);
                var maskSrc  = GetMask(GetSourceMask);
                if (maskSrc != null && maskOver != null)
                {
                    maskOver = maskOver.Overlay(maskSrc.Invert().Invoke(this.Rotate, -info.Angle / 100.0), -info.X, -info.Y, mode: "lighten");
                }
                if (overMask != null && maskOver != null)
                {
                    maskOver = maskOver.Overlay(overMask, mode: "darken");
                }
                if (ctx.SourceMask != null && maskOver != null)
                {
                    maskOver = maskOver.Overlay(ctx.SourceMask.Dynamic().Invert().Invoke(this.Rotate, -info.Angle / 100.0), -info.X, -info.Y, mode: "lighten");
                }
                var hybrid = GetBackground(frameParams.FinalWidth, frameParams.FinalHeight);
                if (maskOver != null)
                {
                    hybrid = hybrid.Overlay(over.Invoke(this.Rotate, info.Angle / 100.0),
                                            frameParams.FinalX + Math.Max(0, info.X), frameParams.FinalY + Math.Max(0, info.Y));
                }
                if (maskOver == null && info.Angle != 0)
                {
                    maskOver = GetBlankClip(over, true).Dynamic();
                }
                return(hybrid.Overlay(src, frameParams.FinalX + Math.Max(0, -info.X), frameParams.FinalY + Math.Max(0, -info.Y))
                       .Overlay(over.Invoke(this.Rotate, info.Angle / 100.0),
                                frameParams.FinalX + Math.Max(0, info.X), frameParams.FinalY + Math.Max(0, info.Y),
                                mask: maskOver?.Invoke(this.Rotate, info.Angle / 100.0))
                       .Invoke(Downsize, ctx.TargetInfo.Width, ctx.TargetInfo.Height));
            }

            case FramingMode.Mask:
            {
                if (ctx.Plane.IsChroma())
                {
                    return(InitClip(src, ctx.TargetInfo.Width, ctx.TargetInfo.Height, ctx.DefaultColor));
                }
                src = GetBlankClip((Clip)src, true).Dynamic();
                if (ctx.SourceMask != null)
                {
                    src = src.Overlay(ctx.SourceMask, mode: "darken");
                }
                over = GetBlankClip((Clip)over, true).Dynamic();
                return(InitClip(src, frameParams.MergedWidth, frameParams.MergedHeight, ctx.DefaultColor)
                       .Overlay(src, Math.Max(0, -info.X), Math.Max(0, -info.Y))
                       .Overlay(over.Invoke(this.Rotate, info.Angle / 100.0), Math.Max(0, info.X), Math.Max(0, info.Y))
                       .Invoke(Downsize, frameParams.FinalWidth, frameParams.FinalHeight)
                       .ColorRangeMask((1 << ctx.TargetInfo.ColorSpace.GetBitDepth()) - 1)
                       .AddBorders(frameParams.FinalX, frameParams.FinalY, ctx.TargetInfo.Width - frameParams.FinalX - frameParams.FinalWidth,
                                   ctx.TargetInfo.Height - frameParams.FinalY - frameParams.FinalHeight));
            }

            default:
                throw new AvisynthException();
            }
        }