//todo: 通常、目閉じ、目の見開き、で3つのキャリブがあった方がよさそうな… public void Calibrate(IList <Vector2> landmarks) { if (landmarks == null || landmarks.Count < FaceLandmarkCount) { return; } var landmarksArray = new Vector2[FaceLandmarkCount]; for (int i = 0; i < landmarksArray.Length; i++) { landmarksArray[i] = landmarks[i]; } Outline.Calibrate(landmarksArray); foreach (var facePart in PartsWithoutOutline) { facePart.Calibrate(landmarksArray); } }