private static void LoadRealmList(IAuthClient client) { var packet = new OutgoingAuthPacket(AuthenticationCmd.CMD_REALM_LIST); packet.Position += 2; packet.Write(0); // unknown packet.Write((byte)1); // # realms, to be repalced with actual number packet.Write(0); packet.WriteByte(0x40); packet.WriteCString("Auuuuuub"); packet.WriteCString("127.0.0.1:8085"); packet.WriteFloat(2); packet.WriteByte(0x00); packet.WriteByte(0x01); packet.WriteByte(0x00); packet.Write((short)0x0002); packet.Position = 1; // set the stream offset to write packet size packet.Write((short)packet.TotalLength - 3); // write packet size client.Send(packet); }
private static void SendLogonChallengeReply(IAuthClient client) { var packet = new OutgoingAuthPacket(AuthenticationCmd.CMD_AUTH_LOGON_CHALLENGE); packet.Write((byte)0x00); packet.Write((byte)0x00); client.Authenticator.WriteServerChallenge(packet); packet.Write((byte)0x00); client.Send(packet); }
private static void SendLogonProofReply(IAuthClient client) { var packet = new OutgoingAuthPacket(AuthenticationCmd.CMD_AUTH_LOGON_PROOF); packet.Write((byte)0x00); packet.WriteBigInt(client.Authenticator.SRP.ServerSessionKeyProof, 20); packet.WriteInt(0); client.Send(packet); }