예제 #1
0
 /// <summary>
 ///     Set the shadow color.
 /// </summary>
 /// <param name="Color">The theme color used.</param>
 /// <param name="Tint">
 ///     The tint applied to the theme color, ranging from -1.0 to 1.0. Negative tints darken the theme color
 ///     and positive tints lighten the theme color.
 /// </param>
 /// <param name="Transparency">Transparency of the color ranging from 0% to 100%. Accurate to 1/1000 of a percent.</param>
 public void SetShadowColor(SLThemeColorIndexValues Color, double Tint, decimal Transparency)
 {
     if (IsInnerShadow != null)
     {
         if (IsInnerShadow.Value)
         {
             InnerShadowColor.SetColor(Color, Tint, Transparency);
         }
         else
         {
             OuterShadowColor.SetColor(Color, Tint, Transparency);
         }
     }
 }
예제 #2
0
 /// <summary>
 ///     Set the shadow color.
 /// </summary>
 /// <param name="Color">The color to be used.</param>
 /// <param name="Transparency">Transparency of the color ranging from 0% to 100%. Accurate to 1/1000 of a percent.</param>
 public void SetShadowColor(Color Color, decimal Transparency)
 {
     if (IsInnerShadow != null)
     {
         if (IsInnerShadow.Value)
         {
             InnerShadowColor.SetColor(Color, Transparency);
         }
         else
         {
             OuterShadowColor.SetColor(Color, Transparency);
         }
     }
 }
예제 #3
0
        /// <summary>
        ///     Set a shadow using a preset.
        /// </summary>
        /// <param name="Preset">The preset to be used.</param>
        public void SetPreset(SLShadowPresetValues Preset)
        {
            var clr = Color.FromArgb(0, 0, 0);

            switch (Preset)
            {
            case SLShadowPresetValues.None:
                SetAllNull();
                break;

            case SLShadowPresetValues.OuterDiagonalBottomRight:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 4;
                OuterShadowDirection       = 45;
                OuterShadowDistance        = 3;
                OuterShadowAlignment       = A.RectangleAlignmentValues.TopLeft;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.OuterBottom:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 4;
                OuterShadowDirection       = 90;
                OuterShadowDistance        = 3;
                OuterShadowAlignment       = A.RectangleAlignmentValues.Top;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.OuterDiagonalBottomLeft:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 4;
                OuterShadowDirection       = 135;
                OuterShadowDistance        = 3;
                OuterShadowAlignment       = A.RectangleAlignmentValues.TopRight;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.OuterRight:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 4;
                OuterShadowDirection       = 0;
                OuterShadowDistance        = 3;
                OuterShadowAlignment       = A.RectangleAlignmentValues.Left;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.OuterCenter:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 102;
                OuterShadowVerticalRatio   = 102;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 5;
                OuterShadowDirection       = 0;
                OuterShadowDistance        = 0;
                OuterShadowAlignment       = A.RectangleAlignmentValues.Center;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.OuterLeft:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 4;
                OuterShadowDirection       = 180;
                OuterShadowDistance        = 3;
                OuterShadowAlignment       = A.RectangleAlignmentValues.Right;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.OuterDiagonalTopRight:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 4;
                OuterShadowDirection       = 315;
                OuterShadowDistance        = 3;
                OuterShadowAlignment       = A.RectangleAlignmentValues.BottomLeft;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.OuterTop:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 4;
                OuterShadowDirection       = 270;
                OuterShadowDistance        = 3;
                OuterShadowAlignment       = A.RectangleAlignmentValues.Bottom;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.OuterDiagonalTopLeft:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 60);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 4;
                OuterShadowDirection       = 225;
                OuterShadowDistance        = 3;
                OuterShadowAlignment       = A.RectangleAlignmentValues.BottomRight;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.InnerDiagonalTopLeft:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 50);
                InnerShadowBlurRadius = 5;
                InnerShadowDirection  = 225;
                InnerShadowDistance   = 4;
                break;

            case SLShadowPresetValues.InnerTop:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 50);
                InnerShadowBlurRadius = 5;
                InnerShadowDirection  = 270;
                InnerShadowDistance   = 4;
                break;

            case SLShadowPresetValues.InnerDiagonalTopRight:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 50);
                InnerShadowBlurRadius = 5;
                InnerShadowDirection  = 315;
                InnerShadowDistance   = 4;
                break;

            case SLShadowPresetValues.InnerLeft:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 50);
                InnerShadowBlurRadius = 5;
                InnerShadowDirection  = 180;
                InnerShadowDistance   = 4;
                break;

            case SLShadowPresetValues.InnerCenter:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 0);
                InnerShadowBlurRadius = 9;
                InnerShadowDirection  = 0;
                InnerShadowDistance   = 0;
                break;

            case SLShadowPresetValues.InnerRight:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 50);
                InnerShadowBlurRadius = 5;
                InnerShadowDirection  = 0;
                InnerShadowDistance   = 4;
                break;

            case SLShadowPresetValues.InnerDiagonalBottomLeft:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 50);
                InnerShadowBlurRadius = 5;
                InnerShadowDirection  = 135;
                InnerShadowDistance   = 4;
                break;

            case SLShadowPresetValues.InnerBottom:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 50);
                InnerShadowBlurRadius = 5;
                InnerShadowDirection  = 90;
                InnerShadowDistance   = 4;
                break;

            case SLShadowPresetValues.InnerDiagonalBottomRight:
                IsInnerShadow = true;
                InnerShadowColor.SetColor(clr, 50);
                InnerShadowBlurRadius = 5;
                InnerShadowDirection  = 45;
                InnerShadowDistance   = 4;
                break;

            case SLShadowPresetValues.PerspectiveDiagonalUpperLeft:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 80);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 23;
                OuterShadowHorizontalSkew  = 20;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 6;
                OuterShadowDirection       = 225;
                OuterShadowDistance        = 0;
                OuterShadowAlignment       = A.RectangleAlignmentValues.BottomRight;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.PerspectiveDiagonalUpperRight:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 80);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = 23;
                OuterShadowHorizontalSkew  = -20;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 6;
                OuterShadowDirection       = 315;
                OuterShadowDistance        = 0;
                OuterShadowAlignment       = A.RectangleAlignmentValues.BottomLeft;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.PerspectiveBelow:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 85);
                OuterShadowHorizontalRatio = 90;
                OuterShadowVerticalRatio   = 100;
                OuterShadowHorizontalSkew  = 0;
                OuterShadowVerticalSkew    = -0.3166667m;
                OuterShadowBlurRadius      = 12;
                OuterShadowDirection       = 90;
                OuterShadowDistance        = 25;
                OuterShadowAlignment       = A.RectangleAlignmentValues.Bottom;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.PerspectiveDiagonalLowerLeft:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 80);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = -23;
                OuterShadowHorizontalSkew  = 13.34m;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 6;
                OuterShadowDirection       = 135;
                OuterShadowDistance        = 1;
                OuterShadowAlignment       = A.RectangleAlignmentValues.BottomRight;
                OuterShadowRotateWithShape = false;
                break;

            case SLShadowPresetValues.PerspectiveDiagonalLowerRight:
                IsInnerShadow = false;
                OuterShadowColor.SetColor(clr, 80);
                OuterShadowHorizontalRatio = 100;
                OuterShadowVerticalRatio   = -23;
                OuterShadowHorizontalSkew  = -13.34m;
                OuterShadowVerticalSkew    = 0;
                OuterShadowBlurRadius      = 6;
                OuterShadowDirection       = 45;
                OuterShadowDistance        = 1;
                OuterShadowAlignment       = A.RectangleAlignmentValues.BottomLeft;
                OuterShadowRotateWithShape = false;
                break;
            }
        }