예제 #1
0
 void Start()
 {
     _grid      = new OurTile[Data._high, Data._width];
     _gridtipes = new int[Data._high, Data._width];
     _tiler     = (Resources.Load("Tilepre", typeof(OurTile))) as OurTile;
     InstantiateGrid();
 }
예제 #2
0
    private void Start()
    {
        OurTile bla = gameObject.GetComponent("Ourtile") as OurTile;

        if (iWasSelected)
        {
            Debug.Log("ASDASDASDAS");
        }
        IWasSpawned();
    }
예제 #3
0
    public static void OpenWindow(int tile, int i, int j, OurTile tilet)
    {
        var w = GetWindow <TileEdit>();

        w.wantsMouseMove = true;
        w.ttile          = tilet;
        w.i       = i;
        w.j       = j;
        w._ontime = true;
        w.Show();
    }
예제 #4
0
 private void OnEnable()
 {
     _tile = (OurTile)target;
 }