public void Update(int gameStatus, Piece piece = null) { // if a piece has been placed on our board if (piece != null) { OurPieces.Add(piece); } // is it this player's turn? int nPlayerTurn; if ((gameStatus & 4) != 0) { nPlayerTurn = 2; } else { nPlayerTurn = 1; } if (nPlayer == nPlayerTurn) { bOurTurn = true; } else { bOurTurn = false; } StateHasChanged(); }
public void AddVeg(Piece piece) { OurPieces.Add(piece); StateHasChanged(); }